| Resident Evil: Gaiden | |
|---|---|
![]() | |
| Developer(s) | M4 Ltd. |
| Publisher(s) | Capcom (USA, Japan) Virgin Interactive (Europe) |
| Designer(s) | Tim Hull |
| Platform(s) | Game Boy Color |
| Release date(s) | EU December 14, 2001 JP March 29, 2002[1] NA June 3, 2002 |
| Genre(s) | Action adventure |
| Mode(s) | Single player |
| Rating(s) | ESRB: Teen (T) |
| Media | Cartridge |
Resident Evil Gaiden is a Resident Evil video game featured on the Game Boy Color handheld console, and is the only one in the series so far which features Barry Burton as the main character. Although the word 'gaiden' suggests it is a "side story", the game's events are not acknowledged anywhere else in the series. It was developed by the now defunct company M4 Ltd. Shinji Mikami was involved in the game's development.[2]
Contents |
Plot
Story
After the events in Raccoon City, an underground anti-Umbrella organization forms to put an end to Umbrella. Leon is sent to investigate the ocean liner Starlight which is rumored to be carrying a new Bio-Organic Weapon (BOW) developed by Umbrella, but eventually contact is lost with him.
The player takes the role of Barry, who is sent to complete Leon's mission. After discovering that everyone on the ship is a zombie, he finds a girl named Lucia. Barry runs to the deck which Lucia is on after hearing her screams and finds her being chased by a BOW which is the cause of the infection. After fighting and escaping the BOW, Lucia is kidnapped by the BOW
Barry then finds Leon unconscious and wakes him up. Barry and Leon cooperate to find Lucia. They find her being held by the BOW. They fight the BOW and save her before hearing an explosion. The ship starts sinking and fire is spreading throughout the ship. Barry runs to communicate with their headquarters to send them a helicopter while Leon and Lucia activate the sprinkler system.
After they activate it they hear Barry trying to sell the girl to Umbrella. Leon and Lucia find Barry. Barry threatens Leon with a gun to give him Lucia. Lucia goes with Barry and they both escape on an Umbrella submarine and leave Leon on the sinking Starlight. Leon goes to the engine room and damages the BOW before he destroys the ship and evidence of the outbreak.
In the submarine, the captain asks Barry to give him Lucia. He then finds that she has a parasite which will mature in 10 days and create a new BOW. He threatens Lucia and asks them to remove the parasite. The captain agrees and they remove the parasite.
The parasite manages to escape the jar which it is held and infects everyone on the submarine. They discover the BOW inside the submarine and they escape from it sealing it in the bay. Barry takes the submarine and heads to the near-sunk Starlight to find Leon. There they find Leon but it soon turns out that it is the BOW and it attacks them. After the fight they find the real Leon and they run over the deck where the helicopter is. There they fight the BOW before leaving the Starlight.
The game ends with Leon's neck bleeding green from a small wound.
Characters
- Leon S. Kennedy: Ex-Raccoon Police Department police officer, Leon is now part of an anti-Umbrella group. He is sent in first to investigate the mysterious ocean liner Starlight.
- Barry Burton: Formerly of STARS, Barry has been sent to the Starlight to find out why HQ lost contact with Leon, and to find evidence about a new BOW developed by the Umbrella Corporation.
- Lucia: A mysterious young girl found on the ship, she has the newly developed Umbrella BOW inside her body.
Gameplay
Gaiden is the only game in the Resident Evil series that changes the gameplay from third person view to an overhead view. When encountering a zombie with no means of escape the player needs to aim for the zombie and enter the battle zone. This is where the gameplay changes, the player goes for over-the-head view to first-person view.
Walkthourgh
========================================
R E S I D E N T E V I L : G A I D E N
( B I O H A Z A R D G A I D E N)
FOR GAME BOY COLOUR/GAME BOY ADVANCE
UNOFFICIAL GUIDE TO RESIDENT EVIL GAIDEN
WRITTEN BY XFACTOR
COPYRIGHT 2001,2002 BY XFACTOR
RELEASE COPYRIGHT(c) 2001,2002
========================================
VERSION 2.11
LAST UPDATE: 1/4/02
----------------------------------------------------------------------------
TABLE OF CONTENTS
=================
-INTRO
(a) Version History
(b) Things To Expect In the Future Version
(c) Notes for RE intermediate & veteran
-ABOUT THIS GUIDE
-GAME INFO
-THE PLOT
THE CHARACTERS AND MONSTERS
(a)Characters
(b)Monsters
-ROOKIE FILES
(a) Button Function, movement technique
(b) Herbs
(c) Alert Icons
(d) Game Basic
-S.T.A.R.S SURVIVAL TRAINING AND TIPS
-FILES LIST
-ITEMS LIST
-WEAPONS
-ARMOURS
-WALKTHROUGH
-MAPS
-ENDING
-SECRET
-FREQUENTLY ASKED QUESTIONS
-GAMESHARK CODES
-REVIEW
(a)Features
(b)Scores
(c)Conclusion
-RE GAMES
-CONTACTING ME
-HELP
-GAME CREDITS
-CREDITS AND LEGAL TERM
********************************************************************************
================================================================================
- I N T R O -
================================================================================
********************************************************************************
(a) Version History
(b) Things To Expect In the Future Version
(c) Notes for RE1 intermediate & veteran
This game, Resident Evil: Gaiden, mark Resident Evil's debut
on the Gameboy Colour. This game is the side-story to
Resident Evil 3, and occurred pretty much the same time as
Resident Evil: Gun Survivor. There's no real indication when
this game took place, as no date was mention in the game.
In this game, you play as Barry Burton, Resident Evil 1
side character, to rescue Leon S.Kennedy, male leading role
in Resident Evil 2, and to take care of Umbrella's new
B.O.W, which had escaped to a ship. Now, get ready for a
new nightmare.
--------------------------------------------------------------------------------
(a)Version History
--------------------------------------------------------------------------------
Version| Date Updated | Section Added/Updated | Credit
-------------------------------------------------------------------
0.10 | 11 Dec 2001 | (misc update) |
0.20 | 15 Dec 2001 | (misc update) |
1.00 | 16 Dec 2001 | Table Of Content |
| Intro |
1.50 | 29 Dec 2001 | Walkthrough |
| 30 Dec 2001 | Walkthrough |
1.60 | 30 Dec 2001 | Walkthrough |
| Characters & Monsters |
| Items List |
| Files List |
| Armours List |
| Weapons List |
| Game Credits |
| Credit & Legal Term |
1.61 | 31 Dec 2001 | Weapons List | Nakian
| Maps |
| Credit & Legal Term | Nakian
1.62 | 01 Jan 2002 | Frequently Asked Questions |
| Weapon | Andrew Arrorsmith
| Maps |
| Files List |
| Armours List | Andrew Arrorsmith
| Credit & Legal Term | Andrew Arrorsmith
1.64 | 02 Jan 2002 | Maps |
| Legal & Credit Term | neoseeker.com
1.70 | 03 Jan 2002 | (misc update) |
1.71 | 03 Jan 2002 | Files List |
| Items List |
1.72 | 04 Jan 2002 | Items List |
| Armours List |
| FAQ |
| Rookie Files(Alert Icons) |
1.73 | 05 Jan 2002 | Files List |
| Items List |
| Armours List |
| Walkthrough |
1.74 | 06 Jan 2002 | Walkthrough |
1.75 | 07 Jan 2002 | Walkthrough |
| Secret |
1.76 | 08 Jan 2002 | Walkthrough |
1.80 | 08 Jan 2002 | (misc update) |
1.90 | 26 Jan 2002 | Gameshark Codes | Colin Yates
| Credit & Legal Term | Colin Yates
2.00 | 09 Feb 2002 | Gameshark Codes | Foxdude333
| Credit & Legal Term | Foxdude333
| FAQ |
2.01 | 21 Feb 2002 | Walkthrough |
2.02 | 05 Mar 2002 | Walkthrough |
2.03 | 07 Mar 2002 | Review |
| About This Guide(The Plot) |
2.04 | 13 Mar 2002 | (misc update) |
2.05 | 14 Mar 2002 | (misc update) | Carsten Weissenberg
| Credit & Legal Term | Carsten Weissenberg
2.06 | 17 Mar 2002 | Rookie Files(Game Basic) |
2.07 | 22 Mar 2002 | Game Info |
| Items List |
2.08 | 24 Mar 2002 | (misc update) |
| RE Games |
2.09 | 30 Mar 2002 | Items List |
2.10 | 30 Mar 2002 | (misc update) |
2.11 | 01 Apr 2002 | (misc update) |
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(b)Things To Expect In the Future Version
--------------------------------------------------------------------------------
1)Infinite Health (Leon) Gameshark Code
2)uses for every key items
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(c)Note for Resident Evil intermediate & veteran
--------------------------------------------------------------------------------
The gameplay style had been changed greatly from the other
Resident Evil games. Here are the major different:
- The inventory screen is now access by pressing SELECT
button instead of O(RE1 style)
- Map access is by pressing START button.
- New "targeting" and battle system
- You can't run in game mode.
- There's no turning since it is now a 2D game.
- New "Alert Icon" system
- No item box, all guns have no capacity limit of ammo.
- New variation of herbs.
- No arrow in map which indicate where is your exact
location and the direction you face. Instead, a portion
highlighted in green to indicate where you are.
- Maximum amount of ammo is now 99 instead of 255.
********************************************************************************
================================================================================
- A B O U T T H I S G U I D E -
================================================================================
********************************************************************************
Welcome and thanks for reading Xfactor's Resident Evil Gaiden
(BioHazard Gaiden) FAQ! It contain SPOILER, and thus is
suggested to be used only when you are stuck, missed an item, or
if you are too scare too continue the game without knowing what
is lying around the corner! As this guide/FAQ aims to be the most
complete guide to the video game RESIDENT EVIL GAIDEN by Capcom
Entertainment, if you see any mistake(no matter how small it
is), or any correction you want me to make, feel free to email
and tell the author(which is me)in a friendly manner.
This Guide was started in 11 Dec 2001, and till now it is still
being updated with new info.
********************************************************************************
================================================================================
- G A M E I N F O -
================================================================================
********************************************************************************
Genre: Action Adventure (Action/Adventure)
------------------------------------------
Designed By: Capcom
------------------------------------------
Also Known As: BioHazard Gaiden
------------------------------------------
Release Data:
*month/date/year*
Resident Evil Gaiden(EU) : 12/14/01
Resident Evil Gaiden(NA) : 05/02/02
BioHazard Gaiden(JAPAN) : 03/29/02
------------------------------------------
Platform:
Game Boy Colour
Game Boy Advance
------------------------------------------
Number of Player:
1
********************************************************************************
================================================================================
- T H E P L O T -
================================================================================
********************************************************************************
(RESIDENT EVIL GAIDEN PLOT ONLY)
"The ultimate survival horror series finally sees the light of
day on the GBC. The player controls 3 unique characters
(Barry, Leon and Lucia) ashe desperately tries to survive
aboard a luxury cruise ship that is host to an overflow of
undead passengers and the Bio Organic Weapon (B.O.W)"
- Virgin Interactive
"Experience a brand new chapter in Capcom's classic horror
survival series: Resident Evil. Now a desperate fight for
survival takes place aboard a luxury cruise-liner overflowing
with a host of deadly zombies. There is no escape. As
S.T.A.R.S operative Barry Burton, it's up to you to save Leon
Kennedy, locate and rescue a young survivor names Lucia and
disable a deadly Bio-Organic Weapon. With countless traps to
avoid, rooms to explore, puzzles to solve and mysteries to
uncover, each lurking horror survived will take you closer to
the source of the Resident Evil. Survival is your only option."
- Capcom
(WARNING! SPOILER AHEAD!)
Since Leon had gone through the incident of the RPD and
Barry had saved Jill and Carlos from the Raccoon City, both
had joined an anti-Umbrella underground organization, which
is make up of former S.T.A.R.S members, ex-Umbrella employee
and other smaller resistance factions.
It was 2.30am when Barry was summoned by the chief, who
informed him that a B.O.W by Umbrella had escaped to a
cruiser, the STARLIGHT. Leon Kennedy of the RPD, who was
tracking the B.O.W, had lost contact with the organization.
Thus, Barry's mission is to go aboard the cruiser, locate
and rescue Leon and other survivor, and elimilate the B.O.W.
********************************************************************************
================================================================================
- T H E C H A R A C T E R S A N D M O N S T E R S -
================================================================================
********************************************************************************
(a)Characters
(b)Monsters
--------------------------------------------------------------------------------
(a)Characters
--------------------------------------------------------------------------------
|Barry Burton |
|------------ |
|Ex-Member of Alpha team of S.T.A.R.S |
|Seasoned veteran |
|Ally: Fellow S.T.A.R.S members |
|Appear In: Resident Evil 1, Resident Evil 3:Nemesis(ending), |
|Resident Evil: Gaiden |
| |
|Info: Chris Redfield's old friend and partner. Former SWAT |
|team member, Barry maintains and supplies weapons for all |
|S.T.A.R.S. members. He has over 16 years of experience, and |
|has lead many projects to success. Barry is a trusted ally, |
|but has had some trouble with his wife and 2 daughters. He |
|may look or sound depressed at time. During the mansion |
|incident, he will occasionally rescue Jill, and under the |
|threat of Wesker, he killed Enrico, who tries to reveal the |
|identity of the S.T.A.R.S traitor to Jill. He will, however, |
|realises his mistake and helped Jill, Rebecca and Chris to |
|escape. One of the survivors of the T-Virus incident at the |
|mansion, fly the chopper and help Jill and Carlos to escape |
|during the Raccoon City incident. |
| |
|Currently, he is a member of an anti Umbrella underground |
|organization. He was called to rescue Leon and any other |
|survivor during the STARLIGHT incident... |
| |
|________________________________________________________________|
|Leon Scott Kennedy |
|------------------ |
|Rookie Cop |
|Ally: Claire, Ada, Barry, fellow S.T.A.R.S members |
|Appear In: Resident Evil 2, Resident Evil: Gaiden |
| |
|Info: Leon is an idealistic Rookie Cop, who burns with the |
|need to protect and to serve, and life as a cadet was an |
|eye-opening experience. While reckless and brash, Leon is |
|certainly not as naive as his demeanor would suggest. He is |
|highly qualified for his new job with the Raccoon-Police. |
|He goes through the T-Virus and G-Virus outbreak incident in |
|Raccoon City, and survived with the help of Ada Wong, Claire |
|and Sherry. After they escape, a person, supposedly to be a |
|government spokesman offer Leon a deal. We do not know what |
|was his reply at that time. |
| |
|When Claire get help from Leon when she was trapped on a |
|island, he informed Chris to save his sister. Also, he told |
|his friend, Ark Thompson, to check on the Umbrella on Sheena |
|Island few weeks later. |
| |
|After the Sheena Island, he was revealed in Wesker's report |
|and RE: Gaiden that he had joined an anti Umbrella underground |
|organization, which consist of former S.T.A.R.S member and |
|ex-Umbrella employee. Leon was ordered to track a new B.O.W of |
|Umbrella, but he lost contact with the organization during the |
|STARLIGHT incident. He met Lucia on board, and both of them |
|were rescued by Barry, maybe? |
| |
|________________________________________________________________|
|Lucia |
|----- |
|Only remaining Survivor on STARLIGHT |
|Ally: Leon, Barry |
|Appear In: Resident Evil: Gaiden |
| |
|Info: A girl on board on the STARLIGHT ship. 2 years ago, |
|she was adopted from an orphanage, from that time onward, |
|she had discovered that she has an acute sense of hearing, |
|along with other senses. Her wound heal faster than a normal |
|person, and was often picked on for that special power. |
|Things get worse, her foster parents decided to send her to |
|some relatives in Europe, and that's why she is on board of |
|the ship. During the STARLIGHT incident, however, she was not |
|harmed by the B.O.W, and was suspected by Barry as the real |
|B.O.W that they are looking for. As the game progress, you |
|will learn more about the relationship between this girl and |
|the B.O.W... |
| |
|________________________________________________________________|
|Captain |
|------- |
|Captain of the Submarine |
|Ally: Umbrella Armed Guard, Umbrella |
|Appear In: Resident Evil: Gaiden |
| |
|Info: Captain of the submarine which Barry and co use to |
|escape. During the game, Barry will radioed Umbrella and |
|offer them Lucia. Umbrella will send captain and the guards |
|to get the girl, but Barry will use Lucia as hostage and |
|hijack the submarine. In the end, he will be zombified by the |
|extracted parasite. |
| |
|________________________________________________________________|
|Umbrella Armed Guard |
|-------------------- |
|Armed guard of Umbrella |
|Ally: Captain, Umbrella |
|Appear In: Resident Evil: Gaiden |
| |
|Info: They fill in the minor role of this game. They are |
|with the captain, and fire their weapon at Leon at one |
|point of the game. |
|Some of them are trained in surgery, and they were the one |
|who extracted the parasite from Lucia. In the end, none of |
|them survived. All of them were either changed to zombies |
|or killed. |
| |
------------------------------------------------------------------
--------------------------------------------------------------------------------
(a)Monsters
--------------------------------------------------------------------------------
------------------------------------------------------------------
|ZOMBIE |
|====== |
|BACKGROUND: |
|The basic enemy of Resident Evil series. Zombie is humans who are|
|contaminated by the T-virus, and is the enemy you will encounter |
|most in the game. They have lost their consciousness, and wander |
|around on their instinct and appetite to satisfy their hunger for|
|human flesh. He or she will complained about severe agitation of |
|the epidermis in addition to feelings of nausea before he or she |
|lost conscience and transform into a zombie. Zombies also attack |
|in many ways, but in Resident Evil: Gaiden, they only attacked by|
|crowbar, spitting vomit or slashing you. It is recommended to |
|avoid and dodge them, since they are so slow. One more thing, |
|they like to play dead. If you see them lying on the ground, they|
|may not be over yet. Shoot them with bullets! Since they are the |
|most basic monster, the recommend choice of weapon will be a |
|handgun or a knife. They can inflict poison status to you now, |
|and for some unknown reason, they have green skin. |
| |
|COMBAT TACTIC: |
|Equip a weapon and target them as early as you can. If they |
|caught you instead, other zombies might join in the battle as you|
|struggle with the zombie. |
|If there are only 1 or 2 zombies and they are very near you, |
|consider using the knife. If you want to finish the battle fast, |
|use the handgun. Try to attack them when they are near you, as |
|the damage of your weapon increase if both of your distance are |
|small, and also the fact that it is easier to aim when they are |
|close. If there are more than 2 zombies, consider using more |
|stronger weapon like the Shotgun or Assault Rifle. |
|Always try to aim the "head-shot" spot on the targeting bar. |
|There's where the damage of you weapon is at its largest. You can|
|kill a zombie in 1 shot from the any weapon except the handgun if|
|you manage to hit the head-shot spot. |
|Always cure immediately when you are inflicted with the poison |
|status. |
|Of cause, if that are too much zombies for you to handle,use the |
|Gas Launcher. It is there for this reason. |
|If you prefer not to engage in battle with them, but need to get |
|past them, try the "bait & lure" tactic. Simple get near it and |
|lure it to follow you. after you had "adjusted" their position by|
|"luring" them, run past them! |
| |
|DIFFICULTY: EASY |
| |
|_________________________________________________________________|
|ARMED ZOMBIE |
|============ |
|BACKGROUND: |
|Nah, just the normal zombie, except that these zombie now carry |
|weapon, a crowbar. They can even damage you when not at the |
|closest range, and is harder to kill than normal zombie(like the |
|naked zombie). Again, other FAQ will class this along with the |
|normal zombie. |
| |
|COMBAT TACTIC: |
|Consider the fact that these zombie can attack you even at the |
|second range, they poise bigger threat. Don't hesitate to use |
|handgun or shotgun to kill them. Otherwise, use the normal zombie|
|tactic. |
| |
|DIFFICULTY: EASY/MEDIUM |
| |
|_________________________________________________________________|
|BLUE ZOMBIE |
|=========== |
|BACKGROUND: |
|Again, normal zombie with a twist. No different from the normal |
|zombie except it have blue skin. The Level 4F Sun Deck have a lot|
|of these guys, if you are looking for them. |
| |
|COMBAT TACTIC: |
|Same as zombie. |
| |
|DIFFICULTY: EASY/MEDIUM |
| |
|_________________________________________________________________|
|B.O.W (Bio-Organic Weapon) |
|========================== |
|BACKGROUND: |
|A new type of Umbrella B.O.W escaped to STARLIGHT. Like RE2's |
|Mr X, the B.O.W can also break through wall. It is said that |
|this B.O.W can mutate a human to a zombie, so perhaps it have |
|T-Virus in it. Captured Lucia at some point during the STARLIGHT |
|incident, but this monster didn't kill her for some reason. |
|Tentacles like thingys from its belly, this creature spill green |
|blood. There's no actual name to this B.O.W, and is simply |
|addressed as B.O.W in RE: Gaiden. When it's killed, it dissolve |
|into an amoeba-like form. |
| |
|COMBAT TACTIC: |
|Fighting the B.O.W isn't as hard as you think. Its time for the |
|stronger weapon like the Grenade Launcher, Gas Launcher, Assault |
|Rifle. It is possible to kill it with handgun or shotgun too. |
|Don't engage the combat if your health is red. Just keep pumping |
|ammo to it, even if it is very far to you. |
| |
|DIFFICULTY: HARD |
| |
|_________________________________________________________________|
|PARASITE B.O.W (Parasite Bio-Organic Weapon) |
|============================================= |
|BACKGROUND: |
|Strangely there's another B.O.W in this game, and it have been |
|living inside Lucia all the while! When it was extracted from |
|Lucia, it killed everyone in the submarine except Barry and |
|Lucia. This toad-like B.O.W reminds me of hunter. Like the B.O.W,|
|this monster also can zombify human, and bleed green blood. |
|Once living in a host, the parasite creature will live in the |
|body for 10 days until it reaches a stage when it |
|can eat itself out of the host. |
|This B.O.W have one special ability which the other B.O.W |
|and Tyrant from other RE games does not possess. It can |
|change its skin and disguise as another human or even speak |
|human language. |
|This B.O.W have 2 forms, and on its 2nd form, spikes grow |
|on its body, and it can damage you even if it's at the |
|furthest range. This B.O.W is much harder than the B.O.W, |
|and need more ammo. |
| |
|COMBAT TACTIC: |
|Use the strongest weapon you got, and keep using it. Obviously, |
|its show-time for Rocket Launcher. Grenade Launcher and other |
|strongest weapon you got is a must too. Just keep pumping it with|
|leads until it fall, and be quick to heal yourself during battle |
|when you are in Yellow health at its lowest. |
| |
|DIFFICULTY: HARD |
| |
|_________________________________________________________________|
|CAPTAIN ZOMBIE |
|============== |
|BACKGROUND: |
|This is not the ordinary zombie. Instead, you will face the |
|zombified captain as a boss fight. He have higher resistance than|
|the armed zombie, plus he can handle weapon too, which means he |
|can shoot you too. |
| |
|COMBAT TACTIC: |
|Same as normal zombie, it isn't too difficult. |
| |
|DIFFICULTY: MEDIUM |
| |
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================================================================================
- R O O K I E F I L E S -
================================================================================
********************************************************************************
(a) Button Function, movement technique
(b) Herbs
(c) Alert Icons
--------------------------------------------------------------------------------
(a) Button Function, movement technique
--------------------------------------------------------------------------------
Default Configuration
_____________________
(in game mode)
Arrow Key : move character
A : Action(Pick, choose option, open door and check item)
B : Activate Target System(aim enemy)
Select : Inventory selection screen
Start : View map
(in inventory mode: press Select in game mode)
Arrow Key : choose items to check, equip, see file
A : Execute order [check, combine or equip(for item)],[read
file or map(for file and map)](press X again to confirm)
B: Cancel
(map mode: press Start in game mode)
Arrow Key : move map/select map
Start : Game mode
(target system mode: hold B and release at enemy in game
mode)
A : fire weapon
B : select attacking character
Select : inventory selection mode
Start : Escape mode
(Escape mode)
A : Target escape point
Select : Inventory selection mode
Start : End escape mode.(after you had successfully hit the
target)
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(b) Herbs
--------------------------------------------------------------------------------
In this game, there's no combining of herbs. Instead,
you get a slot for every type of herbs, no matter how many
herbs you have. In other words, you no longer need to
combine herbs to save space. If you have many herbs, but
all of them are of the same types, they will only occupy 1
slot. But anyway, your inventory is able to contain
everything in this game since there's no item box.
Here are all the different types of herbs you will find in
the game.
-----------------------------------------------------------------
|Green Herbs |
|----------- |
|Description: This herbal compound will restore light damage |
| |
|Use: This is the same old green herb you have always use. |
|Basic herb, restore little health. For RE newbie, it restore |
|25% of your health. |
|________________________________________________________________|
|Yellow Herbs |
|------------ |
|Description: This herbal compound will restore medium damage |
| |
|Use: As the description says, restore medium damage. For |
|intermediate and veteran, it the same as your Green/Green |
|compound herb. It restore about 65% of health. |
|________________________________________________________________|
|Red Herbs |
|--------- |
|Description: This herbal compound will restore heavy damage. |
| |
|Use: In this game, you CAN use the red herb on its own. It is |
|the same as the Red/Green compound herb you RE intermediate |
|and veteran had been using. Restore full health, but does |
|not cure poison. |
|________________________________________________________________|
|Purple Herbs |
|------------ |
|Description: This herbal compound will both cancel out a |
|poisonous infection and restore heavy damage. |
| |
|Use: This purple herbs is equal to the Green/Red/Blue herb |
|for your RE intermediate and veteran. Cure you fully, |
|including curing poison. |
|________________________________________________________________|
|Blue Herbs |
|---------- |
|Description: This herbal compound will cancel out a poisonous |
|infection |
| |
|Use: This blue herb, has the same effect as it was from the |
|other games. Cure poison, but doesn't heal you. |
-----------------------------------------------------------------
--------------------------------------------------------------------------------
(c) Alert Icons
--------------------------------------------------------------------------------
In this game, a new system is introduced, which is called the
"Alert Icons". Occasionally during the game, you will see
these "Alert Icons" popping up in the corner of the screens.
Every icons have their own meaning. Here are all of the icons
you will see, and their meaning in the game.
-----------------------------------------------------------------
|Green Exclamation Mark: | |
|------------------------ |
|When you see this icon, usually it means there is an item nearby|
|to be pick up. Press A when these icon appear. This also appear |
|when you approach something which can be activated, like the |
|lift control panel, or the computer control panel. |
|----------------------------------------------------------------|
|Red Exclamation Mark: | |
|---------------------- |
|A warning signal, this sign appear when there's an enemy nearby.|
|If you don't see any, perhaps they are hidden in shadow. |
|----------------------------------------------------------------|
|Green Door Icon: | |
|----------------- |
|When you see a green door flipping, it means that the door is |
|not locked, and you can go through it. Simple as that. |
|----------------------------------------------------------------|
|Red Cross Door Icon: | |
|--------------------- |
|When you see this icon, it means that the door is locked and you|
|need a key or other items to unlock it. |
|----------------------------------------------------------------|
|Green line Icon: | |
|----------------- |
|It is Lucia's B.O.W warning, according to Nakian. I think so |
|too...because the icon appear only moment before BOW fight at |
|Lobby Balcony. |
|----------------------------------------------------------------|
|Flash Skull Icon: | |
|------------------ |
|This appear when a zombie had grab hold of you. Struggle when |
this icon appear, I tell ya. Oh yah, when this icon appear, other|
|zombies might join the battle, when you go into battle mode. |
| |
|----------------------------------------------------------------|
|Skull & Crossbones Icon: | |
|------------------------- |
|If you're attacked by a zombie in a battle, you might get this |
|icon. This indicate that you're poisoned, and you'll need to |
|Purple or Blue herb to cancel out the poison status. |
| |
-----------------------------------------------------------------
--------------------------------------------------------------------------------
(d)Game Basic
--------------------------------------------------------------------------------
Before you start the game, I suggest you to read this
section. I'll talk about some basics which you will need to
know to survive this horrible mess.
STARTING A NEW GAME
-------------------
To start a new game, simply choose "New" from the menu.
_____________________________________________________________
SAVING/LOADING/CONTINUING GAME DATA
-----------------------------------
To save a game, simply choose to save a game when a save
point came up.
To load a game, simply choose "Load 1", "Load 2" or "Load
3" from the menu. You can only load a game if you have save
a game only a data. As shown, there are a maximum of 3 datas.
To continue a game, simply choose "Continue" from the menu.
You can only load a game if you died from the game.
_____________________________________________________________
BATTLE MODE
-----------
To attack an enemy, go to inventory screen to equip a weapon
first, hold B and move the cursor on the enemy(depending
which weapons you use, the cursor range for some weapons are
limited). Now release the B button to start the battle.
To fire your weapon, press A. You'll miss unless you aim and
fire your weapon accurately at you enemy(ies). To do this,
here's how. Notice a sliding bar and a white bar at the
bottom of the screen? The white bar is your enemy bar. You
have to press A at the moment when the sliding bar meets the
enemy bar. The stronger your weapon, the faster the sliding
bar move and thus, harder to aim. The enemy(ies) bar become
bigger(and so, easier to hit)if your enemy(ies) get closer
to you. However, that's also when the damage become bigger.
In the middle of the enemy bar is a square which represent
the "head shot spot". The closer the sliding bar and the
spot when you fire your weapon, the bigger the damage. Try
your best to hit the square.
As you attack your enemy(ies), they'll move in as well to
attack you too, so elimilate them before they have a chance
to bite you. Be note, they can only hit you when they are in
the knife range.(exception for some enemies).
You can switch and control to choose who you want your
attacker to be. Simply press B to switch. This is useful in
the sense that you can use another character to attack if a
character is unsuitable for the battle(danger status or ammo
problem etc).
If an enemy(ies) is/are offscreen, a small arrow will appear.
Hold your D-pad in the direction of the arrow to scroll you
combat screen.
********************************************************************************
================================================================================
- S.T.A.R.S S U R V I V A L T R A I N I N G A N D T I P S -
================================================================================
********************************************************************************
Here are some tips for you if you have difficulty, or
are stuck.
1)Converse ammo, you never know when you are going to
need them. Instead, use knife if you can, they are kind of
effective in this game now.
2)Engage battle only when it is necessary, dodge if you
can
3)Be sure to equip everyone with a weapon, even if what you
had left is knife. Just in case something crop up in your
battle, and you can use knife by just switching partner.
4)Take care of Lucia. She is the weakest character, and give
her the weakest weapon and the best armour. Try not to use
her in battle.
5)Know the effect of every herbs. Use those will higher
effective when you are seriously wounded.
6)Remember, weapon make the most damage when your opponent
is very near to you, but it will be dangerous though.
7)If you have no idea where to go or what to do next, there
are 3 things to do. Read the files you obtained, check your
PDA or access your map to see if there's any place to explore.
8)Whenever there's a save point, save it. They are usually
there for some purposes, mainly appear moment before boss
fight or after you had done something important.
9)The several big holes on the ground throughout the game
might hinder you, but you can make use of them too. For
example, it can act as a barrier against you and the zombie.
10)"Lure and bait" is a good tactic to get a zombie to where
you want. The zombie seen to react better if you aim a
weapon at him/her. So aim a weapon, and use the "lure and
bait" tactic. Its safer than to walk near him/her and lure.
********************************************************************************
================================================================================
- F I L E S L I S T -
================================================================================
********************************************************************************
Like a tradition Resident Evil game, you might pick up files
which will offer you tips or hints on playing the game.
These files are not necessary for winning the game, but
pick them up to learn more about the game play, or if you
have trouble. Here are the files and its content, and the
location.
_________________________________________________________________
Info Doc
--------
Your current objective will be shown on your PDA.
Your PDA will also show all the information you have found.
Your PDA can be accessed from your inventory.
Your current objective will also be shown on your map and
will be highlighted in red.
Your map will also show where you currently are highlighted
in green.
As you complete your objectives your current status will be
saved.
You may then continue your mission after a restart.
At set times you may also save your status in slot 1, 2 or 3.
You may then continue your mission from slot 1, 2 or 3 when
you restart.
Location: Level 2F,Side Deck
_________________________________________________________________
Run Doc
-------
When you try to run away in a battle, you must fire your
weapon and hit the target in the middle.
Zombies will try harder to hit you whilst you are running
away.
Once you start to run away you cannot re-join the battle.
Location: Level 2F,Lobby
_________________________________________________________________
Health Doc
----------
Always be on the lookout for Herbs to pick up. If you are
wounded these will recover lost health.
Apply a herb within your inventory to recover lost health.
Search zombies as they may sometimes be carrying Herbs and
other useful items.
Location: Level 2F, Rest. Balcony
_________________________________________________________________
Equip Doc
---------
You can equip yourself with a different weapon within your
inventory.
You also have access to your inventory when in battle, but
be careful the action will not stop.
Location: Level 2F, Rest.Balcony
_________________________________________________________________
Poison Doc
----------
Some of these zombies can poison you with their attacks.
If you are poisoned your health will suffer for a period of
time.
Use the blue or purple herbs to cure yourself from the
poison. Your display will indicate when you are poisoned.
Location: Level 2F, Bathroom 6
_________________________________________________________________
Items Doc
---------
To unlock a door you must use the key when you are near
that door.
To use an item, like a key, you must go to your inventory.
Location: Level 2F, Corridor A
_________________________________________________________________
Escape Doc
----------
To escape from a Zombie's grasp, struggle by trying to
move.
Location: Level 2F, Corridor A
_________________________________________________________________
Targeting Doc
-------------
You may use your targeting system to attack any hostile.
Once your target is activated you can aim at any hostile
you meet.
The sight will indicate when a hostile is in range.
De-activate the target system once a hostile is in range to
start a battle.
Once in a battle, fire your weapon when the target is
aligned with the hostile to be hit.
Remember that your weapons are less effective at greater
distances.
Location: Level 3F, Corridor E
_________________________________________________________________
Armour Doc
----------
Be on the lookout for Armour. Equip yourself with the Armour
you find to protect yourself.
The stronger the Armour, the less damage you will suffer
when you are hit in a battle.
Remember, useful items such as Armour may be left around the
ship by the crew and passengers.
Lookout for these items and always watch for your alert icon.
Location: Level 4F, Seat Deck
_________________________________________________________________
Library Doc
-----------
To catch up on procedures, crewmen should read during their
spare time.
Many technical books can be found in the Library on 2F.
Location: Level 2F, Piano Bar
_________________________________________________________________
Kitchen Doc
-----------
During meal breaks, crewmen should use the kitchen on 3F.
This Kitchen can be found next to the Ocean View Lounge.
Location: Level 2F, Library
_________________________________________________________________
Computer Doc
------------
You need the Operator Password Card to re-boot the computer.
The operator crewmen can often be found socialising in the
Piano Bar on 2F.
Location: Level 3F, Computer Room
********************************************************************************
================================================================================
- I T E M S L I S T -
================================================================================
********************************************************************************
=================================================================
WEAPONS
=================================================================
|Weapon Name:Knife |
|----------------- |
|Description: The knife is standard issue combat gear often |
|used to fend off enemies when no other weapon is available. |
| |
|Location:starting weapon |
|________________________________________________________________|
|Weapon Name:Handgun |
|------------------- |
|Description: The trusty Handgun is standard issue combat |
|arsenal. This weapon is easy to aim, but inflict low damage. |
| |
|Location:starting weapon |
|________________________________________________________________|
|Weapon Name:Shotgun |
|------------------- |
|Description:This is a pump action weapon that is tricky to |
|aim, but gives medium damage. |
| |
|Location:Level 2F, corridor A. Space originally for broken |
|vase. |
|________________________________________________________________|
|Weapon Name:Grenade Gun |
|----------------------- |
|Description:This is a heavy duty weapon that is harder to |
|aim with, but delivers moderate to heavy damage |
| |
|Location:Level 1F, boxes in refrigerator, after saving Leon. |
|________________________________________________________________|
|Weapon Name:Assault Rifle |
|------------------------- |
|Description:This is a fully automatic long burst weapon. It |
|is slightly tricky to aim, but can deliver reasonable |
|damage. |
| |
|Location:Level 3F, 2nd class cabin.most north-west room |
|________________________________________________________________|
|Weapon Name:Rocket Launcher |
|--------------------------- |
|Description:This is a top of the range armour piercing weapon. |
|Although it is hard to aim it will deliver heavy damage. |
| |
|Location: Level 1F, upper left corner of Special storage room |
|________________________________________________________________|
|Weapon Name: Gas Launcher |
|-------------------------- |
|Description: When faced with too many enemies use this |
|weapon. One hit will clear a whole room. |
| |
|Location: Level4F, control panel at Operation Room(after |
|Barry/Lucia is in Submarine) |
-----------------------------------------------------------------
=================================================================
AMMUNITION
=================================================================
|HG Bullets |
|---------- |
|Description: These bullets are used with the Handgun. |
| |
|Location: Scattered around the places |
|________________________________________________________________|
|SG Shells |
|--------- |
|Description: These shells are used with the shotgun. |
| |
|Location: Scattered around the places |
|________________________________________________________________|
|AR Bullet Clip |
|-------------- |
|Description: This bullet clip is used with the Assault |
|Rifle |
| |
|Location: Scattered around the places |
|________________________________________________________________|
|RL Missiles |
|----------- |
|Description: These missiles are used with the Rocket |
|Launcher. |
| |
|Location: Scattered around the places |
|________________________________________________________________|
|GL Rounds |
|--------- |
|Description: These rounds are used with the Grenade Gun. |
| |
|Location: Scattered around the places |
|________________________________________________________________|
|GG Rounds |
|--------- |
|Description: These rounds are used with the Gas Launcher. |
| |
|Location: Scattered around the places |
-----------------------------------------------------------------
=================================================================
ARMOUR
=================================================================
|Kevlar |
|------ |
|Description: This is light combat armour that will help |
|reduce inflicted damage. |
| |
|Location: |
|1)Level 4F, Seat Deck(on long bench) |
|2)Level 3F, 2nd Class Cabin(cupboard in 1st room in the |
|middle of cabin) |
|3)Level 2F, Library(space between shelves) |
|________________________________________________________________|
|Titanium |
|-------- |
|Description: This medium strength armour will help reduce |
|inflicted damage. |
| |
|Location: |
|1)Level 4F, Elevator Passage |
|2)Level 2F, Shop |
|3)Level 3F, 1st Class Cabin |
|________________________________________________________________|
|Diamet |
|------ |
|Description: This heavy strength armour will help reduce |
|inflicted damage |
| |
|Location: |
|1)Level 2F, Medical office |
|2)Level 3F, Captain's Room(cupboard) |
|3)Crew's Quarters(near corpse) |
-----------------------------------------------------------------
=================================================================
HERBS
=================================================================
|Green Herbs |
|----------- |
|Description: This herbal compound will restore light damage |
| |
|Location: Scattered around the places |
|________________________________________________________________|
|Yellow Herbs |
|------------ |
|Description: This herbal compound will restore medium damage |
| |
|Location: Scattered around the places |
|________________________________________________________________|
|Red Herbs |
|--------- |
|Description: This herbal compound will restore heavy damage. |
| |
|Location: Scattered around the places |
|________________________________________________________________|
|Purple Herbs |
|------------ |
|Description: This herbal compound will both cancel out a |
|poisonous infection and restore heavy damage. |
| |
|Location: Scattered around the places |
|________________________________________________________________|
|Blue Herbs |
|---------- |
|Description: This herbal compound will cancel out a poisonous |
|infection |
| |
|Location: Scattered around the places |
-----------------------------------------------------------------
=================================================================
KEYS
=================================================================
|Elevator 1 Key |
|-------------- |
|Description: This key is used to operate a set of elevators |
|to the West of the ship. |
| |
|Location: Level 2F, Corridor A(zombie) |
|________________________________________________________________|
|Kitchen Key |
|----------- |
|Description: A grubby key used to open one of the ship's |
|Kitchens on 1F. |
| |
|Location: Level 1F, Restaurant |
|________________________________________________________________|
|Bar Room Key |
|------------ |
|Description: This key is used to gain access to the Bar |
|Room on 4F. |
| |
|Location: Level 4F, Pool |
|________________________________________________________________|
|Elevator 2 Key |
|-------------- |
|Description: This key is used to operate a set of elevators |
|in the centre of the ship. |
| |
|Location: Level 4F, Suite Room D |
|________________________________________________________________|
|2nd Class Key |
|------------- |
|Description: This key is used to gain access to the 2nd |
|Class Cabins on 3F. |
| |
|Location: Given by Lucia during game |
|________________________________________________________________|
|Cabin C34 Key |
|------------- |
|Description: This key is used to gain access to one of the |
|2nd Class Cabins on 3F. |
| |
|Location: Level 3F, 2nd class cabin(1st room in the left part |
|of cabin) |
|________________________________________________________________|
|1st Class Key |
|------------- |
|Description: This key is used to gain access to the 1st |
|Class Cabin on 3F. |
| |
|Location: Level 3F, 2nd class cabin(last door in the left |
|part of cabin) |
|________________________________________________________________|
|Medical Key |
|----------- |
|Description: A key that is used to open the Medical Office |
|on 2F. |
| |
|Location: Level 2F, Toilet(the 2nd toilet) |
|________________________________________________________________|
|Library Key |
|----------- |
|Description: A well worn key that is used to gain access to |
|the ship's Library on 2F |
| |
|Location: Level 2F, Piano bar(piano stage background) |
|________________________________________________________________|
|Lounge Key |
|---------- |
|Description: A lavish key that is used to open the ship's |
|Lounge on 3F. |
| |
|Location: Level 2F, Library(broken bookcase in middle of |
|room) |
|________________________________________________________________|
|Crew Area Key |
|------------- |
|Description: This key is used to gain access to the Crew |
|Area on 2F. |
| |
|Location: Level 1F, Refrigerator.(lower-right area) |
|________________________________________________________________|
|Boiler Key |
|---------- |
|Description: This key is used to gain access to the Boiler |
|Room on 2F |
| |
|Location: Operation Room(corpse) |
|________________________________________________________________|
|Cabin F50 Key |
|------------- |
|Description: This key is used to gain access to one of the |
|1st Class Cabins on 3F. |
| |
|Location: Level 3F, Kitchen P |
-----------------------------------------------------------------
=================================================================
MISC ITEMS
=================================================================
|PDA |
|--- |
|Description: The Personal Digital Assistant contains all |
|messages and objectives that you have collected. |
| |
|Location: Starting Item |
|________________________________________________________________|
|Coolant Fuse |
|------------ |
|Description: A heavy duty electrical Fuse used for the |
|coolant system in the Refrigerator Room on 1F. |
| |
|Location: Level 2F, Rest.Balcony(on wall) |
|________________________________________________________________|
|Security Card |
|------------- |
|Description: This security card is used to gain access to |
|the Security Room on 4F. |
| |
|Location: Level 4F, Seat Deck(zombie) |
|________________________________________________________________|
|Rope |
|---- |
|Description: This Rope is strong enough to hold the weight |
|of any full grown man. |
| |
|Location: Level 4F, Pool(north-west corner, near the door) |
|________________________________________________________________|
|Semtex |
|------ |
|Description: Semtex is a highly dangerous plastic explosive. |
|This can be used for a variety of purposes. |
|It might be able to blast open the door to the door to the |
|Captain's Room on 3F. |
| |
|Location: Level 3F, 2nd class cabin(2nd room in the middle |
|of the cabin) |
|________________________________________________________________|
|Lockpick |
|-------- |
|Description: A good set of Lock Picking Tools. These may be |
|useful for a lock without a key. |
| |
|Location: Level 3F, 2nd class cabin(4th room in the lower |
|part of cabin) |
|________________________________________________________________|
|Blowtorch |
|---------- |
|Description: When used correctly a Blow Torch can be used |
|to cut holes through metal. The keys have been lost for the |
|Special Storage Area on 1F. This Blow Torch may be useful |
|there. |
| |
|Location: Level 1F, Cargo Bay(from corpse) |
|________________________________________________________________|
|Crowbar |
|------- |
|Description: This is a heavy duty tool used for forcing open |
|some locked or jammed doors. Maybe this could be used to open |
|the jammed Crew Room door on 2F. |
| |
|Location: Level 1F, Special Storage(crate area) |
|________________________________________________________________|
|Computer Card |
|------------- |
|Description: This security card is used to gain access to the |
|ship's Computer Control Room on 3F. |
| |
|Location: Captain's Room(safety box) |
|________________________________________________________________|
|Control Pass |
|------------ |
|Description: This key is used to gain access to the Data |
|Control Room on 1F. |
| |
|Location: Computer Room(upper-right corner) |
|________________________________________________________________|
|Extinguisher |
|------------ |
|Description: A Fire Extinguisher can be used to put out |
|dangerous fires. |
| |
|Location: Crew Room(locker) |
|________________________________________________________________|
|Elevator Pass |
|-------------- |
|Description: This security card is needed to operate a set |
|of elevators to the East of the ship. |
| |
|Location: Data Control(zombie) |
|________________________________________________________________|
|Data Disk |
|--------- |
|Description: This is a Data Disk to be used with the |
|computer in the Data Control Room on 1F. |
| |
|Location: Data Control(corpse) |
|________________________________________________________________|
|Operator Pass |
|------------- |
|Description: This security card is used to gain access to |
|a computer in the Computer Control Room on 3F. |
| |
|Location: Level 3F, Viewing Lounge |
-----------------------------------------------------------------
********************************************************************************
================================================================================
- W E A P O N S -
================================================================================
********************************************************************************
_________________________________________________________________
Weapon Name:Knife
Used By:Barry/Leon/Lucia
Capacity: -
Ammunition: -
Location:starting weapon
Description: The knife is standard issue combat gear often
used to fend off enemies when no other weapon is available.
information:It's so easy to run out of ammo in RE: Gaiden,
you will rely on this weapon very much. But it is still weak
and can only attack zombie and B.O.W at the closest range,
which is also known as damaging/dangerous range. It can be
use at a fast rate, and there's a low chance of missing with
this weapon, since its bar move so slow. It is definitely
more useful than it was in the other RE game. Oh, you cannot
aim very far in the game mode BTW, only in the "grabbing
distance". Thus, the zombie is always in the "grabbing
distance" when you use the knife to engage a battle.
power:2/10
_________________________________________________________________
Weapon Name:Handgun
Used By:Barry/Leon/Lucia
Capacity: -
Ammunition: HG Bullets
Location:starting weapon
Description: The trusty Handgun is standard issue combat
arsenal. This weapon is easy to aim, but inflict low damage.
information:A so-so weapon in this game. Not as useful as
the other handgun in other RE game. Little harder to aim,
and use up ammo quite fast. But still, is a dependable
weapon.
power:3/10
_________________________________________________________________
Weapon Name:Shotgun
Used By:Barry/Leon/Lucia
Capacity: -
Ammunition: SG Shells
Location:Level 2F, corridor A. Space originally for broken
vase.
Description:This is a pump action weapon that is tricky to
aim, but gives medium damage.
information:Like the handgun, weaker than other Shotgun in
other RE version. Hard to aim, and take up to few shots to
down zombies. Since its 2D in RE: Gaiden now, its usefulness
is that you can get head shot from this weapon. Almost as
weak as the handgun.
power:4.5/10
_________________________________________________________________
Weapon Name:Grenade Gun
Used By:Barry/Leon/Lucia
Capacity: -
Ammunition: GL Rounds
Location:Level 1F, boxes in refrigerator, after saving Leon.
Description:This is a heavy duty weapon that is harder to
aim with, but delivers madium to heavy damage
information:This gun is surprisingly strong in this game,
perhaps the strongest. Require one shot to kill zombie.
Also, this time round there's only Grenade Round for this
gun, and no other Round type is available.
power:7/10
_________________________________________________________________
Weapon Name:Assault Rifle
Used By:Barry/Leon/Lucia
Capacity: -
Ammunition: AR Bullet Clip
Location:Level 3F, 2nd class cabin.most north-west room
Description:This is a fully automatic long burst weapon. It
is slightly tricky to aim, but can deliver reasonable
damage.
information: A strong weapon, and you might only use 1 ammo
from it to kill a zombie at closest range. As strong as a
magnum, you shall encounter no problem with the B.O.W if you
have this. Noted that although it is a "ASSAULT" rifle, it
does not rapid-fire like Carlos's Assault Rifle in RE3.
Instead, it shoot one bullet at a time like other guns.
A good replacement for the missing Magnum gun in the RE
series.
power:6/10
_________________________________________________________________
Weapon Name:Rocket Launcher
Used By: Barry/Leon/Lucia
Capacity: -
Ammunition: RL Missiles
Location: Level 1F, upper left corner of Special storage room
Description:This is a top of the range armour piercing weapon.
Although it is hard to aim it will deliver heavy damage.
information: Not as strong as I expect, but nevermind, it
is still the best weapon in the game. It very difficult to
aim.
power:9/10
_________________________________________________________________
Weapon Name: Gas Launcher
Used By: Barry/Leon/Lucia
Capacity: -
Ammunition: GG Round
Location: Level4F, control panel at Operation Room(after
Barry/Lucia is in Submarine)
Description: When faced with too many enemies use this
weapon. One hit will clear a whole room.
information: Whoa! This new addition is already my favourite
weapon! One shot, no matter if you get the target, or not,
and down all the zombies!(as long as the green effect thing
is not gone when the zombies appear)Not too useful against
the B.O.W, but it help to save you ammo for other stronger
weapons!
power: 8/10
********************************************************************************
================================================================================
- A R M O U R S -
================================================================================
********************************************************************************
A new addition to RE, now you can wear armour in this game.
Obviously, their function is to reduce the damage from the
enemy, and there are different types of armour, each
providing different amount of protection.
This old idea was scrapped from RE1.5 by the way.
There's 3 per armours, 1 for each character.
_________________________________________________________________
Kevlar
------
Description: This is light combat armour that will help
reduce inflicted damage.
Use: The first armour you get, this give you the least
protection.
Location:
1)Level 4F, Seat Deck(on long bench)
2)Level 3F, 2nd Class Cabin(cupboard in 1st room in the
middle of cabin)
3)Level 2F, Library(space between shelves)
_________________________________________________________________
Titanium
--------
Description: This medium strength armour will help reduce
inflicted damage.
Use: More effective than Kevlar, more protection.
Location:
1)Level 4F, Elevator Passage
2)Level 2F, Shop
3)Level 3F, 1st Class Cabin
_________________________________________________________________
Diamet
------
Description: This heavy strength armour will help reduce
inflicted damage
Use: The best armour you can find. Provide the most
protection.
Location:
1)Level 2F, Medical office
2)Level 3F, Captain's Room(cupboard)
3)Crew's Quarters(near corpse)
********************************************************************************
================================================================================
- W A L K T H R O U G H -
================================================================================
********************************************************************************
Ok here's the part you have been waiting for. Note that I
had included the dialogue of the cut-scenes as well.
Immediately when game start...
(WARNING! SPOILER AHEAD! DON'T USE THIS FAQ IF YOU DON'T
WANT ANY SPOILER!)
****************************************************************
CHAPTER 1
****************************************************************
----------------------------------------------------------------
|(Cutscene No1):
|
|"in an effort to put a stop to the global operations of the
|evil coporate entity
|Umbrella Pharmaceuticals Inc.,
|an underground organization was formed.
|This organization consists of former S.T.A.R.S members and
|ex-Umbrella employees.
|Somewhere in North America, at this underground
|organization's hideout.
|
|2.30am
|Barry: Reporting for duty.
|Chief: Good to see you Barry. I have a mission for you of
|the utmost urgency.
|A new type of Bio-Organic Weapon developed at Umbrella Labs
|has escaped!
|This B.O.W is believed to be among the passengers of the
|Luxury ocean cruiser. The STARLIGHT.
|The new B.O.W is an extremely dangerous creature, even in
|its human form.
|Leon S. Kennedy of Raccoon City Police Department was
| tracking the B.O.W...
|but we have now lost contact with him.
|His last report came in over 24 hours ago.
|
|Objective: Locate Leon S.Kennedy and eliminate the B.O.W
|Insertion: Via helicopter
|Location: The STARLIGHT, currently cruising in the Atlantic.
|Extraction: Via helicopter, deployed on receipt of radio
|transmission.
|Operative: Barry Burton.
|Good luck with your mission."
|
|"HQ: Barry come in over...
|Barry: Copy. I read you, over..
|HQ: You are now on the Side Deck 2F. Make your way West to
|the Lobby to enter the ship.
|Look for useful items along the way. They may be hidden in
|boxes or other containers.
|Your alert icon will show when an item is nearby. You can
|then pick up this item.
|Good luck Barry. Over and out."
|
|(Cutscene End)
----------------------------------------------------------------
Barry's inventory:
PDA
Discard Weapon
Knife
Handgun
Your starting location is the Level 2F Side Deck.
Equip your -HANDGUN- and run left. Walk up to the glass
locker, and a green icon will appear. Go up and take the
item, which is a pack of -HG BULLETS-.
Continue left, and eventually you will found another item
on the floor. Pick it up, its the -INFO DOC-. Continue left
and you will saw a door. Go near it, and another scene appear.
----------------------------------------------------------------
|(Cutscene No2):
|HQ: Barry, be careful, we have detected hostile in the
|Lobby.
|If you need to use your targeting system to attack these
|hostile. Once your target is activated you can aim at these
|hostile. The sight will indicate when a hostile is in range.
|De-activate the target system once a hostile is in range to
|start a battle.
|Once in a battle, fire your weapon when the target is
|aligned with the hostile to be hit.
|Remember that your weapons are less effective at greater
|distances.
|Caution is recommended though. Avoid conflict if you can.
|Be careful in there.
|Barry: Will do. Over and out.
|
|(Cutscene End)
----------------------------------------------------------------
Before going through the door, go up to the glass locker and
grab the -YELLOW HERB-. Check that you had equipped the weapon
before going through the door.
----------------------------------------------------------------
|(Cutscene No3):
|Barry: What in the name of...What has happened to these
|people?
|They're not... ...human anymore!
|
|(Cutscene End)
----------------------------------------------------------------
You are now in the Level 2F lobby.
There's 2 zombies. Kill both of them, or dodge them by running
left. Go left and kill another zombie. Pass it and go up to take
the -RUN DOC-. Then, ignoring the remaining zombies, go through
the left door.
----------------------------------------------------------------
|(Cutscene No4):
|HQ: Make your way to the Security Room on 4F. Try the
|elevators to the West.
|Maybe you can locate Leon with the security cameras.
|Barry: O.K. I'll make contact when I get there. Over and
|out.
|
|(Cutscene End)
----------------------------------------------------------------
Now, proceed up to take the -HEALTH DOC-. After reading it,
proceed up the corridor. There's nothing South. Upon reaching
the corner, grab the -GREEN HERB-. Continue left, ignoring the
zombies if you can, and grab another item, the -COOLANT FUSE-
from the dark passage. The zombie by the second stairs hold
-HG BULLETS-.
Run left, and be careful of the zombie hidden in the dark
passage. Evade or kill him, then the zombie at the stairs then
continue down the stairs to the restaurant.
You should be in Level 1F restaurant if nothing goes wrong.
Dodge all the female zombie, take the -KITCHEN KEY- from the
fallen white shirt victim, the -GREEN HERBS-, -RED HERBS-
scattered on top of the area, and a pack of -HG BULLETS- south
east of the room, at the tables/chairs.
Your next destination is the restaurant. Use the -KITCHEN KEY-
on the left room.
Take the -YELLOW HERBS-, a pack of -HG BULLETS-,use the
-COOLANT FUSE- on the lower locked door.
Search the area for a -CREW AREA KEY-.Now head back up the
stairs.
Dodge the wondering viral carrier and grab the -EQUIP DOC-.
Then, go through the left door.
Kill the cannibal in front. Go down the door into the Bathroom
5,and walk to the right. Inside the washing basin is a box
of -HG BULLETS-. Further down is the -SG SHELLS-, which you
can't take yet.
--NOTE---------------------------------------------------------
|TIME RECORD TIPS |
|If you're going for the time record, don't go to the bathroom |
|for the -HG AMMO- first. Go and take the -SHOTGUN-, and then |
|come back to the bathroom for the -SH SHELLS-. Save one trip |
|to here.Granted the time saved isn't much, but its better than|
|nothing. |
--NOTE---------------------------------------------------------
Go back up the door, and take another -HG BULLETS- in the dark
passage. Walk a little left and be alert again, there's
another zombie hidden in the passage. You can choose to kill
him, or you can choose to go through the door into the female's
Bathroom first.
But there's a female zombie in the toilet. Kill them, go to the
basin for a -PURPLE HERBS-, -SG SHELLS-, which can be taken only
when you have the -SHOTGUN-. go left for the -POISON DOC-. Kill
the lying female zombie and take the -HG BULLETS-.
--NOTE---------------------------------------------------------
|TIME RECORD TIPS |
|Like the previous tips, come here after you've gotten the |
|-SHOTGUN- instead of now to save one trip here. |
--NOTE---------------------------------------------------------
Back through the door to Corridor A, take the -ITEM DOC-. Go
up and kill the unavoidable zombie. Then go and take the
-ELEVATOR 1 KEY-. Go further up a little to take the -HG BULLETS-.
Go left and take the -SHOTGUN-.
--NOTE---------------------------------------------------------
|AMMO FOR -SHOTGUN- |
|Take a short trip to collect some ammo for this new gun, okay?|
|Retrieve back to the 2 toilets to grab the -SG SHELLS- |
|Back to where you have gotten the -SHOTGUN-, go left and grab |
|the -SG SHELLS- from the fallen body. |
--NOTE---------------------------------------------------------
You can choose to take the path down and take the -ESCAPE DOC-,
but there's a zombie. Above the body, is a locked elevator,
which can be unlocked with the -ELEVATOR 1 KEY-. Go in, and
that's the 1st save point, which you will encounter many times
again later in the game.
-------------------------SAVE POINT 1---------------------------
****************************************************************
CHAPTER 2
****************************************************************
After saving, go left to the panel and use it. Come out,
and you should be at the Level 3F now. Now kill the cannibal.
Kill another zombie at the stair, and take the -TARGETING DOC-
file. Go through 1 of the stairs, which both led to the same
place anyway, the Level 4F Deck.
----------------------------------------------------------------
|(Cutscene No5):
|Barry: The Security Room will probably be locked. I may need
|a key for it.
|
|(Cutscene End)
----------------------------------------------------------------
--NOTE---------------------------------------------------------
|KEVLAR VEST |
|Don't read here if you're going for the time record. |
|You will already have seen the zombie nearby. Go around the |
|deck and pick the file above him.(Kill him if you want, he |
|holds a green herb.) Go to the extreme left, |
|evading any zombies you find, and go up to the chair(or |
|whatever it is) on the corner for the first armour, and of |
|cause, equip it on, Barry. |
--NOTE---------------------------------------------------------
Travel right, and take the upper path, killing the zombies on
your way. One of them hold the -SECURITY CARD-. The two
remaining zombies hold a pack of -SG SHELLS- and -HG BULLETS-.
Go right through the door, and take the -ROPE-(does the word
"rope" remind you of anything, those who played RE1?)
immediately you pass the door. Go right a bit, and kill the
female zombies. One of them hold the -BAR ROOM KEY-, which
unlock the East door. 2 of the zombies here also holds a
-YELLOW HERBS- and -HG BULLETS-.
Before traveling further right, use the -SECURITY CARD- on the
locked door, just 2 doors below the door where you enter.
--NOTE---------------------------------------------------------
|TIME RECORD TIPS |
|Save a little time by going straight into the security room |
|after you take the rope, instead of going for the -BAR ROOM |
|KEY- from the female zombie first. Later when you come out of |
|the room, you can then take the upper path to the right, |
|taking the -BAR ROOM KEY- on the way. You'll miss out the -HG |
|BULLETS- on the lower path, but you can take it later on in |
|the game, as you'll be going through this area a lot. |
--NOTE---------------------------------------------------------
Take cautious against the female zombie hidden in the shadow.
Go to the Control Panel, and press A when the green exclamation
mark icon appear.
----------------------------------------------------------------
|(Cutscene No6):
|Barry: Hmmm, what can I do with this hunk of junk.
|
|Barry searches through the switches on the control console
|to activate it.
|
|Barry: Wait a minute, this doesn't look like one of those
|creatures!
|Barry: Hey! Listen up! Can you hear me?
|Girl: Leon?...Is that you?
|Barry: Huh?...You know Leon!?
|Girl: Who are you?
|Barry: I'm special agent Barry Burton. I'm a friend of
|Leon's.
|Girl: I'm Lucia. Leon went off to find the horrible monster
|that is turning everybody into...into...Zombies!
|Leon rescued me and told me to wait here until he gets back.
|Barry: Where is Leon right now?
|Lucia: I don't know, he left here ages ago. I'm scared. I
|keep hearing noises.
|Lucia: Oh no, you have to help me. I think it's that monster
|banging on the door!
|He's here! PLEASE HELP ME!!!!
|Barry: Don't panic! Calm down! Just tell me where you are!
|Lucia: I'm on the Sun Deck! Hurry, the door isn't going to
|hold much longer.
|Barry: Hold on, I'm on my way.
|
|(Cutscene End)
----------------------------------------------------------------
Near the security room door, and its another save point.
Use it, you are facing the B.O.W soon. If you need some
ammo, take the lower path. The zombie hold a pack of
-HG BULLETS-.
------------------------SAVE POINT 2----------------------------
****************************************************************
CHAPTER 3
****************************************************************
----------------------------------------------------------------
|(Cutscene No7):
|Barry: I though I just heard a scream. It seemed to be
|coming from the East.
|
|(Cutscene End)
----------------------------------------------------------------
Go east to the door and another scene appear.
----------------------------------------------------------------
|(Cutscene No8):
|Barry: There's that scream again. This time I know it's
|Lucia.
|She must be really close.
|
|(Cutscene End)
----------------------------------------------------------------
Use the -BAR ROOM KEY-, and continue east again.
Immediately you enter the Bar Room, an armed zombie is
in front, trying to hug you. Dodge him. Dodge the zombies,
and go through another East door.
There's a -TITANIUM- and a herb on the upper path, but
there's a lot of zombies on the way. The last zombie hold a
-SG SHELLS- too. Travel right.
----------------------------------------------------------------
|(Cutscene No9):
|Barry: I can hear Lucia. She's on the other side of this
|door.
|
|(Cutscene End)
----------------------------------------------------------------
Equip your strongest weapon, and go through it.
----------------------------------------------------------------
|(Cutscene No10):
|Barry reaches the Sun Deck. From the edge of the shadows
|he can see something hideous and large chasing Lucia.
|
|Lucia: Help Meeee!
|Lucia: Keep it away from me!
|Barry: If that's the B.O.W. this is my lucky day!
|Barry: Sweet mother of...I spoke too soon!
|Lucia: Ahhhhhhhh! Get it off me!
|
|(Cutscene End)
----------------------------------------------------------------
=====================
BOSS FIGHT #1 : B.O.W
=====================
Kill the B.O.W, which should take around 4-7 -SG SHELLS-
to be killed. It should be easy, just aim the head and fire
rapidly. Take your time, and he should die in no time. For
those who are daring, you can equip Lucia with a weapon
too, that's 2 people fighting the B.O.W. If you are fast
enough, equip her with the armour in this battle too.
=====================
BOSS FIGHT #1 : B.O.W
=====================
----------------------------------------------------------------
|(Cutscene No11):
|The B.O.W dissolves into an amoeba-like form.
|Then it disappears rapidly into the shadows.
|Barry: That thing just vanished!
|Lucia: I'm glad it has finally gone. It was horrible.
|Barry: Are you hurt? Let me see your arm.
|What the...Not a scratch! I could've sworn he'd hurt you!
|Lucia: I...I was lucky wasn't I?
|Barry: Uh, yeah. I guess you were, but let's not push that
|luck, O.K?
|Stay close, that thing might still be around.
|Lucia: No, he's gone.
|Barry: What makes you so sure of that?
|Lucia: I don't know...I just...feel it.
|Barry: Uh, right.
|Lucia: What is it. Is something wrong?
|Barry: No, nothing. C'mon, let's go find Leon...
|
|(Cutscene End)
----------------------------------------------------------------
Go up to the locker for a -YELLOW HERBS-. The locker beside it
is a box of -HG BULLETS-. Take 'em if you're not going for the
Time Record.
Go right, and up the first door. Kill the zombie on the top
part and grab the -ELEVATOR 2 KEY-. There's no need to kill
the others but you can if you want. Go back west.
Go near the door you came through, and its another save
point.
------------------------SAVE POINT 3----------------------------
****************************************************************
CHAPTER 4
****************************************************************
After saving, go through the door, and its yet another scene.
----------------------------------------------------------------
|(Cutscene No12):
|HQ: Barry, do you copy...Barry, do you copy, over?
|Barry: Copy, over.
|HQ: Thought we'd lost you, what's going on out there.
|Barry: I've found a survivor and I'm pretty certain I've
|located the B.O.W
|It took everything I threw at it, but then it vanished.
|HQ: Unlucky about the B.O.W.
|However we have news on Leon.
|We have unscrambled Leon's last message.
|We believe he is somewhere in the 1st Class Cabin area.
|Barry: Thanks for the update. Over and out.
|Lucia: Why don't we take the lift down, it would be a lot
|quicker.
|
|(Cutscene End)
----------------------------------------------------------------
With the -ELEVATOR 2 KEY-, use it on 1 of the 4 doors. !
They are actually lifts!
But before using the lift, remember to equip Lucia with a useable
weapon and a armour vest if you have not do so, so that you can
use both of them in battle. 2 is better than 1 isn't it?
Use the lift, and dodge or kill the female zombies.
Go down to the East door, and its yet another cut scene.
----------------------------------------------------------------
|(Cutscene No13):
|Barry: Hmm, looks like the door to 1st Class is locked.
|Lucia: If it helps I have a key to 2nd Class.
|Barry: O.K. let's go to 2nd Class and give that a try
|instead.
|We may find something of use there.
|
|(Cutscene End)
----------------------------------------------------------------
Now, access your map, you should be on Level 3F. See the red
area with lots of door? That's the area you will be heading,
so travel left for the door.
Access your inventory, and you will find a new item given to
you by Lucia, a -2nd CLASS KEY-. Use it on the locked door.
Before trying any of the door, take the upper path, there's
a -GREEN HERBS-. Some zombies are also guarding the box of -HG
BULLETS- at the middle of the corridor. At the near end
corner, is a box of -AR BULLET CLIPS- , which you can't
obtain yet. Since you are now going anti-clockwise direction,
explore the door 1 by 1 in this way. There's nothing behind
all the ENTIRE doors on the left side, and BTW, the 2 doors
on the extreme side are locked. Now take the lower corridor
path.
--NOTE---------------------------------------------------------
|KELVAR VEST AND OTHER ITEMS |
| |
|Skip this if you're aiming a speed game. |
|If you haven't take the -KELVAR- or want it for Lucia, take |
|the 1st door on North, kill the zombie and take it from the |
|cupboard. |
| |
|If you are low on ammo, try the second door South, kill the |
|zombie. He have a -HG BULLETS- for you. |
| |
|Take the 3rd room North, and its a -YELLOW HERBS- in the |
|cupboard. |
--NOTE---------------------------------------------------------
Now take the second door North, kill the female zombie and
search the cupboard for a item, a -SEMTEX-.
Go out and kill the zombie blocking your path, and take the
South door(4th door counting from left on map). Kill the
zombie, and check the closet for another new item, the
-LOCKPICK-!
Take the next room now, dodge or kill the zombie, but don't
forget the -SG SHELLS- in the closet! There's only zombies in
the rest of the room, so proceed back West. Use the -LOCKPICK-
on the extreme upper most door, and enter it.
Kill the zombie, and get another new item, the -CABIN C34 KEY-,
and a -ASSAULT RIFLE- in the closet. Don't forget the clip for
it that you encounter earlier on, which is just outside the
room, upper path. Now travel all the way down and use the
new key. Enter it, and take the -1st CLASS KEY- from the
closet.
----------------------------------------------------------------
|(Cutscene No14):
|Barry: Now we have the 1st Class Cabin's Key we can go
|look for Leon.
|Lucia: Great! I'll follow you there.
|
|(Cutscene End)
----------------------------------------------------------------
Its another save point as you head out.
------------------------SAVE POINT 4----------------------------
****************************************************************
CHAPTER 5
****************************************************************
Now go back to the Lobby balcony. Oh, btw, if you haven't
know, the female zombies near the outside in the Lobby
Balcony hold a -GREEN HERBS-.
At the 4 lifts area, there's no zombies for some reason. Now,
equip your weapon for another B.O.W fight. Approach the east
wing to try to use the 1st class cabin key.
----------------------------------------------------------------
|(Cutscene No15):
|Lucia: Wait! It's that monster...He's somewhere around here!
|Barry: Huh?...Where?!
|Lucia: I can't pinpoint his location...but he's definitely
|nearby.
|
|(Cutscene End)
----------------------------------------------------------------
=====================
BOSS FIGHT #2 : B.O.W
=====================
A B.O.W appear, kill it. It should be as easy as the first
fight. Use your -SHOTGUN- for the best result. You can use your
new weapon, -ASSAULT RIFLE- on it too, but its hard to aim.
Don't miss any -ASSAULT RIFLE- shots, as the ammo for it is
very rare at this part of the game. I recommend you to use
-SHOTGUN- instead.
=====================
BOSS FIGHT #2 : B.O.W
=====================
----------------------------------------------------------------
|(Cutscene No16):
|Barry: Hey, Lucia. What's going on? How did you know that
|thing would be here?
|Lucia: I told you I can feel its presence.
|Barry: Right! I'd like to believe you.
|But I got this feeling there's something you're not telling
|me!
|Lucia: I can still feel it...It's really close.
|Barry: Noooooo!!!!
|
|Barry: That thing just grabbed Lucia...
|..then...vanished.
|
|(Cutscene End)
----------------------------------------------------------------
Although Lucia had left your party for a moment, her weapon
will still be in your inventory, but not her armour. But no
worry, if you had been following my walkthrough, there
should be 1 armour left for Leon later.
Use the 1st -CLASS KEY- on the locked door. Access your map.
Another batch of rooms to be explored.
But, there's absolutely nothing inside except zombies, and
if you need a -YELLOW HERB-, there's one near the end of the
3rd North doors. In it are 2 zombies, and one holds a -HG
BULLETS-.
Go to the last North door, dodge the zombie, and there's a
big hole. Its obvious what you should do now, with a -ROPE-
in your possession. Barry should do what he did in RE1,
descend the rope into the hole.
----------------------------------------------------------------
|(Cutscene No17):
|Barry: This hole appears to go down a long way.
|Barry: I can just make out a figure. I think it's Leon.
|Barry descends the rope to reach Leon.
|Barry: Leon c'mon! Wake up!
|
|Leon regains consciousness.
|
|Leon: Uhhhn...My head...Barry? What are you doing here?
|Barry: When you failed to report in, somebody pushed the
|panic button.
|So they called me in to pull you fat out of the fire.
|Leon: Right...Sorry for dragging you...Wait a minutes!
|There was a girl...
|Barry: Yeah, I know. Lucia, right? She's been captured by
|that...that thing.
|Y'know, there's something about that girl that bothers me...
|Leon: Like what?
|Barry: Well, she's got this weird power.
|Maybe she's the B.O.W that we're looking for...
|Leon: Yeah sure...And that thing that took her doesn't fit
|the bill?
|Barry: Well yeah, but...
|Leon: Listen. Right now, I'm convinced that ameoba thing's a
|pretty good candidate for what we're looking for, and until
|I'm convinced otherwise, I'd like to see what I can do to
|save what may be the only survivor in this hellhole!
|Barry: You're right. There's a security room back the way
|I came.
|We might be able to use the observation monitor to find her.
|
|(Cutscene End)
----------------------------------------------------------------
On you are in the Multi purpose hall. Go down the stage, and
its another save point.
------------------------SAVE POINT 5----------------------------
****************************************************************
CHAPTER 6
****************************************************************
Dodge all the zombies and exit the hall, but one of them(the
one nearest to you after you walked down the stage)hold a
box of -HG BULLETS-. Equip Leon with armour and a weapon.
Go extreme up, take care of the zombie at the junction, and
take the path which led East.
Go into the 2nd toilet and take the -SG SHELLS- and
-MEDICAL KEY-. Careful of the zombie, now take the middle path.
Go to the upper door into the shop for -TITANIUM- and a
-PURPLE HERBS-, but there're 3 zombies. There's a -GL ROUNDS-
too, if you had got the weapon.
The lower door have 2 zombies, a -LIBRARY DOC-. One of the zombie
gave a pack of -SG SHELLS- after it die. Go up the piano stage,
and take the -LIBRARY KEY-.
Go out of the room, and access the map of Level 4F. I say, go
to the 2F lobby now.
--NOTE--------------------------------------------------------
|NEW WEAPON, GRENADE GUN |
|Be careful, as the areas you had cleared are infested by a |
|new batches of zombies. You can now go to the refrigerator |
|on Level 1F to get a new weapon, the -GRENADE GUN- and the |
|-GL ROUNDS- on the upper part of the restaurant, guarded |
|by a zombie and another pack in the Shop. |
|Noted that this is optional, and that there is a lot of |
|zombies in the way, but I HIGHLY recommend you to do so. |
| |
|Also, there's two ways you can get to the Level 4 F Security |
|Room. One is by the Balcony Lobby's lift(shorter path), |
|another is by the path you had took to reach there by the |
|first time(longer path). However, you cannot take the |
|-GRENADE GUN- (and some key items for VERY later use)if you |
|choose to take the shorter path. Thus, in this waythrough, |
|I will be using the longer path. |
--NOTE--------------------------------------------------------
2 of the female zombies here have a -GREEN HERBS- and a pack
of -AR BULLET CLIP- up for grab.
Oh yah, the zombie at the first stairs of the Rest.Balcony
have a -RED HERBS-, while the zombie at the second stairs have
nothing.
Kill the zombie near the door which link the Rest. Balcony
and the Corridor A. He hold a -GREEN HERBS-.
Now on corridor A, use the -LIBRARY KEY- on the upper door.
2 female zombies and a -KITCHEN DOC-. The space between the
book shelves holds another -KELVAR-. The corner of the room
holds a -HG BULLETS-. Lastly, take the -LOUNGE KEY-, at the
middle of the room.
Out of the library, use the -MEDICAL KEY- on the next door.
Just be careful of the zombie who will try to prevent you
from entering the room. There's a -DIAMET-, -PURPLE HERBS-
and a -YELLOW HERBS-.
Now go board the lift, to the 3rd floor. Don't go up to
the 4F Sun Deck yet. Instead, go to the locked door on the
left.
Use the -LOUNGE KEY- and once you enter the room, there's one
zombie near you. He might drop a -HG BULLETS- for you. Access
your map, there's 2 more unexplored room. There's 1 zombie
near both of the doors of the room. Take the upper room
first.
There's 2 female zombies, and one of them hold the -CABIN F50 KEY-.
Now advance to your left instead of exploring the other
room, as it hold nothing except 2 zombies. So unless you
want to be their snack, forget about the room. On the
top-left corner is a zombie, holding a -OPERATOR PASS-.
No go out and up the stairs to the Sun Deck.
Back to the place where you use the monitor to find Lucia.
Of cause, don't forget the -GL ROUNDS- in the Dressing
Room.
----------------------------------------------------------------
|(Cutscene No18):
|Leon: There they are!
|Barry: Looks like it's heading for the upper Deck. This
|doesn't make any sense!
|As far as we know that thing has wiped out everybody on
|board.
|Why doesn't it kill the girl?
|Leon: You don't quit do you! I know you think she's the
|monster we're looking for, but if she is, why isn't she
|wiping the floor with that thing?
|Barry: I see your point, but...
|Leon: Look. If it's her power that's bothering you, don't
|worry.
|I know about it. Before you came on board I had some time
|to talk to her.
|About two years ago she was adopted from an orphanage.
|She said her ears started ringing about that time.
|Barry: Her ears?
|Leon: Yeah. Apparently she has an acute sense of hearing.
|Not to mention her other senses. She also told me that she
|healed quicker than most.
|In fact those same powers got her into trouble with the
|local kids.
|They picked on her for being different.
|She said that things got so bad, her foster parents decided
|to send her to some relatives in Europe. That's why she's
|on this ship.
|Not because she's some sort of refugee from the Umbrella
|laboratory!
|Barry: That sounds pretty lame to me!
|Leon: Jeez. why do I bother?
|Can you at least assume she's innocent until proven
|guilty?
|Right now, my concern is that monster heading for the
|Upper Deck.
|If taking that thing out means saving the girl in the
|process, then
|what's the problem with that?! Come on...We've wasted
|enough time! Let's move!
|
|(Cutscene End)
----------------------------------------------------------------
Near the door and save point 6 appear.
-------------------------SAVE POINT 6---------------------------
****************************************************************
CHAPTER 7
****************************************************************
At the pool, take the lower path. The 1st and 3rd zombie
have items.
Use the lift (on Level4, Elevator passage)to Level2F then
proceed back to the Lobby, where you first encounter the
zombies.
The zombies at the Bar, Elevator passage and Lobby Balcony
holds no items.
At the lobby, the female zombies near the location of the
first file in the game have a -GREEN HERBS-, and the left
zombie near the door which link the side deck and the lobby
have a -AR BULLET CLIP-.
Go to the Side Deck where you first started the game. The 3
zombies at the Side Deck are not easy to dodge, so kill
them. The last zombies have a -HG BULLETS-.
When you approach the 3rd door of the Side deck, its another
Save point.
------------------------SAVE POINT 7----------------------------
****************************************************************
CHAPTER 8
****************************************************************
Make sure you have a fresh, good set of battery in your Game
Boy Colour/Advance before you start this section, because
this part is the longest part in the game and you will
encounter the next save point very late.
Now prepare yourself for a boss fight,and go through the
door.
----------------------------------------------------------------
|(Cutscene No19):
|Leon: Hold it right there. Put the girl down! NOW!
|
|(Cutscene End)
----------------------------------------------------------------
=====================
BOSS FIGHT #3 : B.O.W
=====================
Easy kill the monster with -ASSAULT RIFLE-. Switch between the
2 characters if you have difficulty. Have Barry use -ASSAULT
RIFLE-, while Leon use the -SHOTGUN-.
=====================
BOSS FIGHT #3 : B.O.W
=====================
----------------------------------------------------------------
|(Cutscene No20):
|Leon: Lucia!
|Lucia: Leon you're alive! Somehow I knew you'd be OK.
|Barry: I don't believe it...this thing can't be stopped!
|Come on we'd better get out of here! Let's go! Now!
|
|(Cutscene End)
----------------------------------------------------------------
Go back to the side deck, use the key on the 3rd door, the
spot of the last save point. Go into the room, and you will
witness another scene.
----------------------------------------------------------------
|(Cutscene No21):
|Suddenly an explosion rocks the STARLIGHT.
|
|Leon: Lucia! You're hurt!
|Lucia: I'm okay! I'm okay!
|Leon: The fire is spreading! If it reaches the engine room,
|this ship's gonna blow and
|we're gonna go with it!
|Barry: I'll use the radio, and call in the helicopter,
|we need to get off this floating death trap.
|Mayday! Mayday! HQ, do you read me? Come in! Over.
|HQ: This is Headquarters. Over?
|Barry: I've found Leon! We've also got a girl with us!
|She appears to be the only survivor.
|HQ: What about the B.O.W?
|Barry: We're still working on that! But right now we've got
|a ship that might sink at any minute! Request a helicopter
|for immediate evac!
|HQ: No can do! We can't get a chopper up in this storm.
|Suggest you hold out until the storm blows over.
|We'll get a chopper out the minute the sky is clear!
|Barry: Right...I'll see if the ship will accommodate our
|schedule...
|HQ: One more thing. We've received some new info on the
|B.O.W that might help you identify the creature. It has
|green blood. I repeat it has green blood.
|Acknowledge, please.
|Barry: Green blood...uh...Acknowledged Over and out!
|Leon: Well it looks like you were wrong.
|Barry: Yeah I guess I was...Listen, Leon, I need you to see
|if there's a sprinkler system or something you can get
|working to slow down the fire.
|That way we might be able to buy some time 'til the chopper
|gets here.
|Leon: What are you going to do?
|Barry: Trust me. I'll be right back!
|Leon: Yeah, sure...
|Leon: Lucia stay close. On high tech ships like this
|everything usually runs from a main computer. Let's head to
|the Computer Control Room and see if we can find
|something that will activate the sprinkler system!
|Lucia: OK I'm right behind you.
|
|(Cutscene End)
----------------------------------------------------------------
Now you are in control of Leon. Kill or dodge the zombie and
go to the South room of the corridor. That look like the
Control Room you are looking for but unfortunately its not,
luckily there's a -HG BULLETS- for compensation for your
disappointment.
Take the left lift and go DOWN , and walk left. You should be
in the Cargo bay now. Kill the zombies in your path and
check the fallen victim for a -BLOWTORCH-.
Go through the left door into the storage area. Use the
-BLOWTORCH- on the locked door on the left wall.
Go through the door and search the crate area for a -CROWBAR-.
--NOTE---------------------------------------------------------
|NEW WEAPON, ROCKET LAUNCHER |
|Taking the -ROCKET LAUNCHER- is optional, but since you're |
|here, might as well take it, huh? Elimilate the zombies |
|that's protecting the weapon in the upper left corner of the |
|room. There are many zombies, so you might want to consider |
|taking the -GAS LAUNCHER- before coming here again and take |
|the -ROCKET LAUNCHER-. |
--NOTE---------------------------------------------------------
Now go back and take the lift to 3rd floor. If nothing goes
wrong you should be at Corridor D. Use the -SEMTEX- on the
lower door, cautious of the 3 white zombies. Get the -COMPUTER
CARD- from the safety box, and the -DIAMET- in the closet,
carefully dealing with the zombies.
Use the -COMPUTER CARD- on the locked door on the north. In it
are some annoying zombies, a -COMPUTER DOC- and a -CONTROL PASS-.
Go out, take the lift to second floor, corridor C Level 2F
and use the -CROWBAR- on the right room. In it is a
easy-to-dodge undead, and a body hide a -YELLOW HERB-. At the
end is an -EXTINGUISHER-. Oh, the hungry cannibal in the shadow
between the beds have a -GREEN HERBS-.
Now take the lift, go to Level 1F, Storage bay and use the
pass to access to the only unexplored room. Kill the zombie
and take the -ELEVATOR PASS- and the -DATA DISK- from the body.
Back to the lift, go to 4th floor. Go to the door and the
icon will show that you can't go out. Use the -ELEVATOR PASS-.
You should be at Level 4F, Crew Access Area. Go right and take
the short stairs and into the Operation room.
Take the -BOILER KEY- from the first body you see, which
description says that it is to use on 2F Boiler Room. Access
your map, there must be one place which you haven't explored
yet. Its on the extreme left, so travel to that place to see
if the key fit it. There's a lot of zombies on your way, so
it is time for you to teach them a lesson. There's another
one important task for you though. Make your way to the
library during your way and kill the zombie if you haven't
because he hold a -AR BULLET CLIPS-.
Outside the corridor are some unavoidable zombies. However,
the one at the turn of the corridor has a -GREEN HERBS-.
After you reach there, use the new key. In the new room,
there's nothing everywhere except a -RL MISSILES-, which is
at the end of the narrow path, which consist of 2 big walls,
so take the small path and down the stairs to Level 1F
Engine Room.
In this Engine Room, there is a -AR BULLET CLIP- for you to
take, its in a body at the southern east corner. There's a
pack of -HG BULLETS- near the middle stair in the middle of the
room, another box of -HG BULLETS-(left after you take the middle
stairs) and SG SHELLS-(engine between the stairs and the corpse)
in this room too so search carefully. Lastly, there's a -GL
ROUNDS- in the room(power control) near the corpse.
Your destination? Well, to the computer room now to activate
the computer room of cause!
--NOTE---------------------------------------------------------
|MORE RARE ITEMS |
|This is optional, but if you want to find something good, for |
|example an armour and RL ammo, I recommend you to read this |
|small section. |
|Your destination will be the locked room in 1st Class cabin. |
|It doesn't matter which way you go to Level 2F lobby balcony |
|(either by Level 4F Deck-lift, or the Level 2F way). I |
|prefer the Level 2F way, as the area is mostly cleared |
|moments ago. |
|Use the Cabin F50 Key on the 3rd door in the 1st Class Cabin, |
|which is the only locked door BTW. In it is a -GL ROUNDS-, |
|a herb, -TITANIUM- and -RL MISSILES-! |
--NOTE--------------------------------------------------------
Say, while on the side deck, did you check the small locker
nearest to the zombie for a herb?
Go to the lift and zoom your way to Level 3F!Now is the
moment you have been waiting for...go to the Computer Room
and activate the sprinkler!
----------------------------------------------------------------
|(Cutscene No22):
|Leon: Ok, That's the computer re-booted, but we can't start
|the sprinkler system
|from here. It says the system can only be started from the
|Data Control Room. It must be part of the ship's security.
|Lucia: Ok. Let's go.
|
|(Cutscene End)
----------------------------------------------------------------
It seems that you still need to do some more traveling, but
don't worry, it will not take long. Go near the Computer
Room exit to activate the save point.
-------------------------SAVE POINT 8---------------------------
****************************************************************
CHAPTER 9
****************************************************************
(Whew!) Now take the lift and back to Level 1F area, where
you took the -DATA DISK-. If you don't know where it is,
access the map of 1F. That's the small red area. When
you reach there, you will discovered that its been blocked
by fire.
Now think RE3, remember Jill use the fire hose to extinguish
the fire? There's no hose around, but there's a -EXTINGUISHER-
in your inventory. Go to the fire and press A.
----------------------------------------------------------------
|(Cutscene No23):
|Leon: Great! That fire extinguisher has put out all the
|flames.
|Now we can get through to the Data Control Room to switch
|on the sprinkler system.
|
|(Cutscene End)
----------------------------------------------------------------
With the fire out, get into the room and use the last key
item. Go to the machine on Leon's left and the icon will
appear. Press A to activate another cutscene.
----------------------------------------------------------------
|(Cutscene No24):
|Leon: Thats got the sprinkler system working. According to
|this computer there's an emergency fire system that can be
|activated from the Security Room.
|Let's head there and see if we can start it.
|
|(Cutscene End)
----------------------------------------------------------------
-------------------------SAVE POINT 9---------------------------
****************************************************************
CHAPTER 10
****************************************************************
Ya you heard it, the security room at the 4F. Stumble your
way there. Use the lift at the Lobby Balcony, the trip is
shorter.
There's an annoying zombie in the security room, so finish
him off or dodge him, and go access the control panel.
----------------------------------------------------------------
|(Cutscene No25):
|Leon: Wait a minute! What's going on here?
|Who's Barry talking to?
|Lucia: If we listen carefully we can just make out what
|he's saying.
|Barry: Well? What's your answer? Do I have to remind you
|that I have Lucia?
|That doesn't leave you with too many options now, does it?
|Voice: You do have a point. Proceed as planned, but don't
|go getting any strange ideas.
|We have eyes watching your every move...
|Barry: You're just gonna have to trust me. Over and out.
|Leon: Who in the world was he talking to?
|It almost sounded like he was trying to sell us out to
|Umbrella or something.
|Lucia: But he's your partner...
|Leon: Yeah, I guess I owe him the benefit of the doubt.
|I'll just have to ask him about it, when I find him.
|Do you know where the bar is that he was talking from?
|Lucia: I think it was the Piano Bar on 2F.
|Leon: Okay let's go there and see if we can find Barry...
|
|(Cutscene End)
----------------------------------------------------------------
Barry like betraying people, huh? Anyway, its another save
point as you near the door.
-----------------------SAVE POINT 10----------------------------
****************************************************************
CHAPTER 11
****************************************************************
Now head to what Lucia had said, the Piano Bar on 2F. Again,
take the lift to Level 2F Lobby Balcony, then Level 1F Lobby,
then the piano room on the right. Actually, either way you
take to the corridor of the piano(from Lobby or Side Deck),
there's a zombie who will ambush you when you enter.
Go inside the piano bar and you will see a zombie. As you
neared the zombie to engage a battle, a cutscene appear of
Barry appeared.
----------------------------------------------------------------
|(Cutscene No26):Barry: Looks like you bought us some time
|with the sprinkler system.
|Leon: Forget that. Just tell me what's going on?
|Barry: ...........
|Leon: Well? Let's hear it! What's going on?!
|Barry: Give me the girl.
|Leon: What? Have you gone mad?
|Barry: You heard me. Lucia, come over here!
|Leon: Lucia!
|Lucia: Don't worry I'll be O.K.
|Leon: I can't let you get away with this!
|Barry: Right now you don't have any choice.
|
|Leon follows Barry and Lucia to the Upper Deck, where Barry
|forces Lucia to descend a rope ladder to a mysterious
|submarine that waits below.
|
|The submarine has the markings of the Umbrella Corporation.
|Leon: Somehow I've got to get inside there, I can't let
|them get away!
|
|Suddenly armed guards appear on the deck of the submarine.
|
|Guards: Get back! This is your only warning! Do not approach
|the submarine!
|Leon: What are you going to do...shoot me?
|Guards: OPEN FIRE!
|Leon: I can't believe they opened fire! And now they're
|gone!
|
|A second explosion rattles the STARLIGHT
|
|Leon: This is not looking good! That sounded like the Engine
|Room.
|Another explosion like that and this ship is going down!
|I wonder if it's too late to learn to swim?
|HQ: To all operatives, is anyone there, over.
|I repeat is anyone there, over...
|Leon: This is Leon sir, reading you loud and clear!
|HQ: Good to hear your voice Leon, I'm afraid we have some
|bad news, our sensors indicate
|that there is a massive build up of power around the Engine
|Room.
|Going by what the sensors are telling us it could blow in
|minutes.
|Leon: Things are really not going my way today. I'll make
|my way to the
|Engine Room and see if I can stop what ever is causing the
|power build up.
|HQ: Good luck Leon.
|
|(Cutscene End)
----------------------------------------------------------------
After the long cut scene, there's another save point.
-----------------------SAVE POINT 11----------------------------
****************************************************************
CHAPTER 12
****************************************************************
Did Barry really joined Umbrella again?! Argh...who cares?
--NOTE---------------------------------------------------------
|NEW WEAPON, GAS LAUNCHER |
|Again this is optional. Go to the operation Room on Level 4F, |
|and check the panel for a new weapon, the Gas Launcher. |
|You cannot take this weapon earlier on. Beware, that the |
|area is infested with zombies now. |
--NOTE---------------------------------------------------------
Now go to the Engine Room to check things out. Cautious of
the few armed zombies on the deck. Also, there's a -SG SHELLS-
near the zombie on the Side Deck.
Be very cautious of the new batch of female zombies in the
level 2F lobby.(I fought about 5 female zombies in 1
encounter. The -GAS LAUNCHER- comes in handy during here).
Most zombies blocking your route to your new destination
are inevitable, so go ahead and use your weapon, but just
don't go overboard and use more than you need.
--NOTE---------------------------------------------------------
|If you had taken the Gas Launcher, now you can also go back to|
|the room in 1st Class Cabin for the ammo first. |
--NOTE---------------------------------------------------------
The zombie at the Rest. Balcony might hold a -SG SHELLS- for
you. I found a -RED HERBS- in the dark space near the vase in
Level 2F Corridor A, just before entering the Engine Room.
Also, the zombie nearby have a -HG BULLETS-.
The Engine Room are invested with zombies too, so be careful.
You are suppose to go down the stair, (the zombie near the
stairs have HG bullets)then the middle stairs, The zombies
nearby have no item, but the one of the zombies in the small
room have a -HG BULLETS-. Advance down the middle stairs to
activate the save point.
------------------------SAVE POINT 12---------------------------
****************************************************************
CHAPTER 13
****************************************************************
--NOTE---------------------------------------------------------
|99 AMMO CHEAT |
|Yah call it a cheat or a glitch, but if you die during the |
|BOW fight and you "continue" after you die, your inventory |
|items remains the same as before but the items like the HG |
|bullets at the engine near the middle stairs, or the grenade |
|rounds are there. So you can always die, then go and take |
|the ammo to stock up your ammo. Heck, if you want, you can |
|even go to the Boiler Room upstairs for RL ammo too!(I tried |
|that, it works!) |
|Go to the FAQ section for more info. |
--NOTE---------------------------------------------------------
After saving, prepare yourself and go further down to
activate the cut scene.
----------------------------------------------------------------
|(Cutscene No27):
|Inside the engine room the B.O.W proceeds
|to wreck the ship's fuel converter. In an attempt to blow up
|the ship and destroy all the evidence of his activities.
|
|Leon: Hey big guy! That's enough! I'm not ready to go down
|
|If anything's going down, it's going to be you!
|I'm gonna blow you right into those steam ducts!
|
|(Cutscene End)
----------------------------------------------------------------
=====================
BOSS FIGHT #4 : B.O.W
=====================
This fight is gonna be tough. Make sure you have a good
supply of ammo, otherwise you are in deep trouble. After
pumping few bullets he will retreat a few steps. *Note* that
to kill this monster, just keep pumping in bullets and keep
pushing him back, even if he is at the furthest distance to
you. Trust me, I tried maximizing the weapon damage and shoot
him when he is very near to me, and I use up all ammo and
ended up using the knife but he just won't die. On my second
game, I kept shooting him like mad and it activated the cut
scene. Try not to miss any ammo, as you'll be needing them
later.
=====================
BOSS FIGHT #4 : B.O.W
=====================
----------------------------------------------------------------
|(Cutscene No28):
|Leon: It looks like I finally ran out of luck...the damage
|that monster has done is so severe there's no way back now.
|I never thought it would end like this!
|My only regret is that Barry isn't here to share the
|moment...
|
|On board the submarine
|
|Capt: Well done, Barry! It seems you've come through for
|us after all...
|Now, hand over the girl.
|Barry: Sorry Captain. The deal is off.(Barry aim handgun at
|Lucia's head)
|Tell your men to hold their fire, if you want to keep the
|girl alive.
|Nice and easy. Do as I say and we'll all get along just
|fine.
|Capt: You back-stabbing...You set me up.
|You offered Umbrella the girl so you could hijack my sub!
|Barry: Very good, Captain.
|Being aboard a sinking ship with no hope of being picked
|up, I figured I'd see
|what Umbrella had in mind for recovering their precious
|B.O.W. I offered the girl,
|and here you are my own underwater limousine service!
|What I can't Figure out is why you want the girl.
|I thought the amoeba-thing was what you were after...
|Capt: B.O.W.? amoeba...? You mean you didn't know that
|we were after the girl,
|all this time?
|Barry: Don't give me that, the B.O.W is supposed to have
|green Blood!
|Lucia's blood is red!
|Capt: Of course her blood is red! She's the host. The B.O.W
|is a parasite!
|It's inside her body!
|Barry: What?!
|Capt: In another ten days, the B.O.W will mature and reach
|a stage
|where it can eat
|its way out of the girl.
|Lucia: NO! NO!
|Barry: It's all right Lucia! I'm sure I can persuade the
|ship's Captain to lend us his ship's surgeon to extract
|the parasite.
|Capt: Don't be stupid who knows what complications
|an early extraction might cause!
|Barry: Listen carefully, Captain. I'll give you a simple
|choice...
|Extraction or extinction!
|Capt: Very well my friend you win!
|
|Inside the sickbay Barry holds a gun to the Captain's head
|while the ship's surgeon
|prepares to operate on Lucia.
|
|Surgeon: The operation was a success.
|We were able to extract the parasite via the Girl's mouth.
|Lucia: Barry!
|Barry: You've got nothing to worry about now. Take a
|look...
|Barry: That thing won't be bothering you anymore.
|Lucia: Is it dead?
|Barry: I don't know...
|Barry: Geez! It's still alive!
|
|Suddenly the parasite breaks free from the glass and attacks
|the Captain.
|
|The parasite drains the life from the Captain, turning him
|into a Zombie.
|
|(Cutscene End)
----------------------------------------------------------------
==============================
BOSS FIGHT #4 : CAPTAIN ZOMBIE
==============================
Another boss fight, its against the Captain, under the
control of the parasite. The captain can shoot you with a
weapon! Barry's probably not equipped with a weapon, so equip
him and start the fight.
==============================
BOSS FIGHT #4 : CAPTAIN ZOMBIE
==============================
----------------------------------------------------------------
|(Cutscene No30):
|Barry: Sounds like that thing's attacking anything in
|sight!
|We've got to get to the bridge to turn this sub around
|and rescue Leon!
|Lucia: I'm right behind you!
|
|(Cutscene End)
----------------------------------------------------------------
Don't leave the room yet! There's a -PURPLE HERBS- in the
medical shelf, -YELLOW HERBS- and a -BLUE HERBS- too.
Go through the door and check the victim for a -GG ROUNDS-.
Don't forget the -DIAMET-. Don't forget to switch back
to your basic weapon after the boss fight and of cause,
equip Lucia with a armour and a weapon too. There's a
-AR BULLET CLIP- at the middle ladder and a -HG BULLETS- in
the 1st ladder, but some zombies are guarding it. Be careful
when you open the door, as an aggressive zombie greet you
immediately. You can go to the door on your right first for
a -GREEN HERBS-, but there are zombies. One of them might
hold a pack of -HG BULLETS-. If you don't, climb the stairs.
--NOTE---------------------------------------------------------
|PREPARATION FOR THE FINAL BOSS |
|Start saving ammo and use knife now instead. Converse ammo and|
|herbs for the final boss. You'll be needing TONS of ammo on |
|them |
--NOTE---------------------------------------------------------
You will see your nightmare. Dodge it while take the -PURPLE
HERBS-, -SG SHELLS- from the control panel. In the middle of the
structure is the -GG ROUNDS-.
--NOTE---------------------------------------------------------
|AMMO FOR ROCKET LAUNCHER |
|Optional, but if you want to get a -RL MISSILES-, read on. |
|First, get into the right side room, while dodging the B.O.W. |
|Zombies await you, but there's a -RL MISSILES- for you from |
|the fallen body in the Torpedo. |
|Back to the Bridge, and dodge the B.O.W if you can, but its |
|harder. |
--NOTE---------------------------------------------------------
Go to the left room. Try to lure the B.O.W and go around the
structure if you have difficulty. Through the door, is a cut
scene.
----------------------------------------------------------------
|(Cutscene No31):
|Barry and Lucia make it to the bridge. Slamming the hatch
|shut on the B.O.W.
|keeping the creature at bay.
|
|(Cutscene End)
----------------------------------------------------------------
Save point, and make use of it!
------------------------SAVE POINT 13---------------------------
****************************************************************
CHAPTER 14
****************************************************************
Explore the control Room.
Check the upper row of the control panel and a new cut scene
activate. Ignore the zombies, unless you want the -PURPLE HERBS-
from the Submarine Engine room's zombie.
----------------------------------------------------------------
|(Cutscene No32):
|Barry: That's it. I think I've figured out these controls.
|I've got the Sub headed back towards the STARLIGHT!
|Lucia: I'll bet Leon will be happy to see us!
|Barry: If he doesn't shoot me first.
|By the way I'm sorry for treating you so rough back
|there.
|Lucia: There's no need to apologize. I don't know how to
|explain it...
|But what you were doing it somehow felt right.
|Barry: It's more than likely because I have a daughter
|about your age.
|Lucia: Oh!
|Barry: Hey I've got an idea! If we ever get out of this
|mess, why don't you come and live with us? That is, if
|you don't mind having a sister...
|Lucia: Oh Barry that would be wonderful.
|Barry: I think so too.
|Now, we're near the STARLIGHT, let's go find Leon.
|Barry and Lucia prepare to board the STARLIGHT.
|Barry: The ship's barely floating! We don't have
|much time!
|Let's find Leon and get out of here!
|
|Suddenly the B.O.W bursts from a hatch onto the
|sub's deck.
|
|Lucia: Barry!!!
|Barry: Man! Not again.
|Before Barry can get a shot, the creature, in a sudden
|burst of speed, dives towards the side of the STARLIGHT
|and disappears.
|Barry: It's bad enough that the ship is about to sink!
|Now we've got to watch out for that thing too!
|Let's head to the ship's Engine Room and see if we can
|find Leon.
|
|(Cutscene End)
----------------------------------------------------------------
Now you are on the deck of the ship again. New batches of
zombies awaits you. Some area are blocked off by fire. Now
you have to get to the Engine Room for Leon, and the normal
path is blocked by fire, so your only option is to go by the
Level 4F Deck path.
Go to the Lobby, and take the stairs.
At the Lobby Balcony, go to the right and take the lift to
level4F. Navigate your way to the left, avoiding zombies
along the way.
At the pool, take the lower path, less zombies hindering.
The icon prove its usefulness now.
Some zombies are hidden in shadow, so take care if you see
the red icon.
Then, take the upper path on the Seat Deck, because the lower
path is blocked by fire.
Make your way down the stairs back to Level3 F, Corridor E.
Obviously, take 1 of the 2 lifts to Level2, Corridor A.
Hurry enter the room and you will see Leon in front of you.
Go approach him.
----------------------------------------------------------------
|(Cutscene No33):
|Barry: Leon! you're alive.
|Leon: You came back?!
|Barry: What did you expect?! Now c'mon let's get out
|of here!
|Lucia: Barry I...I don't think that's Leon.
|Barry: What?!
|Lucia: I mean what I said...
|I don't think that's Leon.
|
|(Cutscene End)
----------------------------------------------------------------
Noted that among all the B.O.W fights, this is one which you
can move instead of having him to come and have you struggle
with him.
TRY to avoid him(yes, I did it once!) Its very hard but if
you don't manage to run past him, then engage the battle
with this monster.
====================================
BOSS FIGHT OPTIONAL : PARASITE B.O.W
====================================
No serious problem here. Use -ASSAULT RIFLE- and -SHOTGUN- instead.
Resist the temptation to use RL.
====================================
BOSS FIGHT OPTIONAL : PARASITE B.O.W
====================================
After defeating him, quickly hold left! Now down the stairs where Leon
engage the battle with the B.O.W alone earlier on.
----------------------------------------------------------------
|(Cutscene No34):
|As Barry and Lucia enter the engine room they see Leon
|sitting
|on the floor.
|
|Leon: Barry?!
|Barry: Hold it right there Leon. If you are Leon?
|Leon: What? First you leave me behind on this sinking ship,
|and now you're trying to order me around! I oughtta
|wring your...
|Barry: It is you chill out man! I can explain...
|Lucia: Oh No, what was that?
|Barry: Sounds like the hull just exploded...The ship's
|flooding!
|Leon, we haven't got time to argue! We gotta make it back
|to the submarine!
|
|(Cutscene End)
----------------------------------------------------------------
If you are daring enough, go down the stairs and kill the
zombie, and take the -GG ROUNDS- from the power control
room and the -HG BULLETS- from the engine. Much needed for the
boss confrontation later. Up the stairs, yet another, and
the final save point.
------------------------SAVE POINT 14---------------------------
****************************************************************
CHAPTER 15
****************************************************************
So say, equip Leon with a weapon too alright?
Now make your way back! If you are low on ammunition, use a
knife. Refrain from engaging in more battle, as you will
still need to face the B.O.W again for 2 more times, which
will take up a lot of ammo(I had warned you). You should
have no problem, if you have been picking up herbs along
the way as I pointed out. You can now take the direct
route to the lobby. Zombies on the Corridor A are using
their "hid in dark areas" trick, so beware.
At the lobby, you can't take the side deck now, which is
blocked by fire. Yes, the Corridor B(east corridor of lobby).
Don't be too happy yet, there's a zombie immediately when
you step foot in the corridor. The zombie further down the
corridor at the junction can be dodge. Anyway, you can go
down to the side deck now.
The ship may be down, but the zombies are not. Careful of
the zombies on the side deck.
You can't take the direct route(its blocked by fire).
Instead, you must take the corridor C(the corridor with 2
lifts). No zombie? Head to the end of the corridor and its
almost home save and...?! No again!? Yah, its the B.O.W
ready for its second last fight. It will not go after you
yet, just blocking the door. So take this time, prepare
yourself for the final battle, heal everyone up, equip the
best weapons available.
--NOTE---------------------------------------------------------
|SECOND FINAL CONFRONTATION TIPS AND SET UP |
|You can skip this section if you're aiming a speed game. Here |
|are tips on battling the creatures. Have the strongest |
|character take the -ROCKET LAUNCHER-, followed by GRENADE GUN,|
|then the ASSAULT RIFLE.(this is my configuration. Leon take |
|the -ROCKET LAUNCHER-, Barry with the -ASSAULT RIFLE and Lucia|
|with the GRENADE LAUNCHER). Make sure everyone is in green |
|health especially Lucia, she is the weakest character. Of |
|cause, not forgetting the armour. Sounds a bit extreme |
|isn't it? Not if you had carefully prepared. |
--NOTE---------------------------------------------------------
=============================
BOSS FIGHT #5 : PARSITE B.O.W
=============================
The fight is hard, since the aiming bar for the B.O.W is so
small and the target move so fast. But just take your cool,
and everything is alright. The fight is not as difficult as
you think. Here's a advice, don't use up all the RL launcher.
Instead, use GL, assault rifle or shotgun or even HG, and
try your best not to MISS the target, that's not the end yet.
Before you head for the deck, now equip everyone with the
BEST weapons you possess and heal if necessary. Are you
homefree now? oh...no yet as it seen. A cut scene appear and
the B.O.W returned!
=============================
BOSS FIGHT #5 : PARSITE B.O.W
=============================
----------------------------------------------------------------
|(Cutscene No35):
|Suddenly out of the darkness the creature grabbing Lucia
|and pulling her into the sea.
|
|Barry: I don't believe this, Leon wait here, I'm going in
|after her!
|
|Leon waits for Barry to surface.
|Pulling Lucia from the ocean they both make it onto the
|deck of the ship.
|
|Barry: Take it easy girl you're going to be alright! That's
|it deep breaths.
|Leon: Oh Jeez...Not again...
|Eerily standing behind Barry and Lucia is another Lucia.
|Lucia1: What's going on I'm Lucia!
|Lucia2: Don't believe her I'm Lucia!
|Barry: Don't either of you move a muscle!
|Lucia1: She's lying! I'm the real Lucia! Barry look at this.
|Lucia nicks her hand with a knife and oozes red blood.
|Barry: Ouch! good thinking Lucia.
|Leon: I don't believe it! It's turning into another creature.
|
|(Cutscene End)
----------------------------------------------------------------
=============================
BOSS FIGHT #6 : PARSITE B.O.W
=============================
Throw everything you have got to it, since this is your real
final battle. It should not be too hard, I used 9 RL missiles
to down him. Pray that you don't miss any bullet. Heal
immediately if any one got hurt.
=============================
BOSS FIGHT #6 : PARSITE B.O.W
=============================
Now...scroll down to the "Ending" section if you want to see the
ending.
Oh yah, before I forgot...
CONGRADULATION, YOU HAD JUST BEATEN AND COMPLETED THIS GAME.
NOW TRY BEATING IT WITH A KNIFE AND A HANDGUN!
********************************************************************************
================================================================================
- M A P S -
================================================================================
********************************************************************************
Noted that my skill isn't that good, and it is not as accurate
as the map in the game, but this is the best I can do. Go see
Nakian's FAQ for a better map. I got to admit, he is good.
Note:
= Stairs/Ladder
X Elevator
========
Level 4F
========
______________________ _____________ _______ _____
____| ________| | |_________ |_____ | | |__13_|
__| ____| | |_| | | | |____| | | |
| |=| | | ______ | | |X7|X7| | 9 |1516 | |
| |=| | 2 | | | | | |__|__| | |_ _ _| |
| |=| |________| | | | | | |_______|X|X| | |
| 1 | | | | 4 | | 5 | 6 | 8 _______| | |
| |=| | 3 | | | | | _____| | | |=| 12 |
| |=| | | |______| | | | | | | | 11|=| |
|__ |_|__| | _| | |X7|X7|____| 10 | |_| |
|____ |________| | |_________| |__|__| | |_____|_____|
|__________|___________| |_____________| |_______| |_14__|
1 SEAT DECK 09 SUITE ROOM P
2 DRESSING ROOM 10 SUITE ROOM S
3 SECURITY ROOM 11 CREW ACCESS AREA
4 POOL 12 OPERATION ROOM
5 BAR 13 SIDE DECK P
6 ELEVATOR PASSAGE 14 SIDE DECK S
7 MAIN ELEVATORS 15 CREW ELEVATOR P
8 SUN DECK 16 CREW ELEVATOR S
========
Level 3F
========
__________________________
_____| | | | | |
_______3 ______________________________|7 |7 | 15 | 15 | 15 | 15 | 12 |
/ 1 |X| | 5 | | _ _ |X |X | | | | | |
| ___ | |== |____| ___________ | | = | |__|__| | | | |1011 |
| | 8 | | |== | 5 | | | | | | | | = | |____|____|____|____|X|X|__|
| |___| | |___|____| | | | | | | | = | | 15 | |
| ___ |2 ___| 5 | |5 |5 |5 |5 | | | = | 6 |___________________|_14___|
| | 9 | | |== |____| |__|__|__|__| | | = | | | | | | |
| |___| | |== | 5 | 5 | |_=_| | | | | | |
| |_|== |____| ______________|_____________| 15 | 15 | 15 | 15 | 13 |
\______|X| | 5 | | | | | | | |7 |7 | | | | | |
4 | | |5 |5 |5 |5 |5 | |X |X |____|____|____|____|______|
| | | | | | | | |__|__|
|____|__|__|__|__|__|__|
1 VIEWING LOUNGE 09 KITCHEN S
2 CORRIDOR E 10 CREW ELEVATOR P
3 REAR ELEVATOR P 11 CREW ELEVATOR S
4 REAR ELEVATOR S 12 COMPUTER ROOM
5 2ND CLASS CABINS 13 CAPTAIN'S ROOM
6 LOBBY BALCONY 14 CORRIDOR D
7 MAIN ELEVATORS 15 1ST CLASS CABINS
8 KITCHEN P
========
Level 2F
========
3 ____________ ___________________________
____|X|________ _______| _8 |___==___| 13 | 19 | | 17 | \
_| |__ 2_ | | | |==| |==| | == | |__|__| |_____ | \
| | ==| | | | | 6 | 7 | |==| |==| | | | | | | | 20 | | \
| | ==|__| | | |___|___| | | | |_|_|_| ___| |X_|X_|__| |
| | 1 __| |__|__________| | | | 9 |_____12| | _15___| 18 |
|______|____|__ |__ | | | | | | | 14 | | | |
|X| |__ 4__|__ 5 | | | | | 11 | | | | 16 | /
3 | | | | | | |________|_____|_|______|_|______| /
|___| |______|_| |_|__________10____________________|___/
01 BOILER ROOM 11 PIANO BAR
02 CORRIDOR A 12 CORRIDOR B
03 REAR ELEVATOR 13 SHOP
04 BATHROOM 6 14 MULTI PURPOSE HALL
05 BATHROOM 5 15 CORRIDOR C
06 MEDICAL OFFICE 16 RADIO ROOM
07 LIBRARY 17 CREW ROOM
08 REST. BALCONY 18 UPPER DECK
09 LOBBY 19 TOILET
10 SIDE DECK 20 CREW ELEVATOR
========
Level 1F
========
________________________________________ ___________________________
| |==| | | | |==| |==| | | | | |11|12|
| |==| |_2____| 3 |_ |==| |==| _| | | 7 | |X_|X_|
| | | _| |_ | | | _____|
| | | |_ _| | 6 |_____ | 9 |
| | | |_| |_ | | | | |
| |______|_____|_ 5 _| | | 8 | | |
| | |_| |_ | | | | |
| 1 | | | |_____|_____|__|______|
| | 4 |___ ____| | |
| _______| | |_______| | |
| | | | | 10 |
|_________| |_____| |_________________|
1 ENGINE ROOM 07 STORAGE BAY
2 POWER CONTROL 08 DATA CONTROL
3 KITCHEN 09 CARGO BAY
4 REFRIGERATOR 10 CARGO AREA
5 RESTAURANT 11 CREW ELEVATOR P
6 SPECIAL STORAGE 12 CREW ELEVATOR S
=========
Submarine
=========
______________
_____________ _____________| |==| |________________________
| | | |==| | | |
| 1 | 2 | 3 |==| | 4 | 5 |
| | | |==| | | |
|_____________|_____________| |______________|_________|
|______________|
________________________________________________
| | |==| | | |
| | |==| | | |
| 6 | |==| | 8 | 9 |
| | 7 | | |
|_____________|_______|_______________|__________|
01.Engine Room
02.Control Room
03.Bridge
04.Corridor
05.Torpedo Room
06.Operations Room
07.Stair Corridor
08.Crew's Quarters
09.Stickbay
********************************************************************************
================================================================================
- E N D I N G -
================================================================================
********************************************************************************
**WARNING! SPOILER AHEAD! **
**IF YOU DON'T WANT TO KNOW THE ENDING BEFORE YOU BEAT
THE GAME, THEN DON'T SCROLL DOWN!
SO TAKE YOUR TIME AND THINK, DO YOU REALLY WANT TO KNOW THE
ENDING BEFORE YOU START/END THE GAME?
I AM NOT RESPONSIBLE FOR ANYTHING IF YOU CONTINUED TO SCROLL
DOWN AND READ THE ENDING
SO ARE YOU READY? NOW HERE ARE THE ENDING**
**(words in bracket are not in the cut scene)**
----------------------------------------------------------------
|(Cutscene No36)(Final cutscene, ending):
|Barry: Let's get out of here while we've got the chance.
|Move it!
|
|Barry, Leon, and Lucia finally make it onto the deck of the
|Sub.
|(the 3 use the ladder and get onto the submarine)
|
|Barry: Look...The STARLIGHT, she's going under!
|
|The three look on as the STARLIGHT tilts upright and
|prepares to sink into the freezing cold watery depths.
|
|Leon: Looks like we finally made it...
|Barry: Yeah. It looks like we're going home, Lucia!
|Lucia: Oh Barry! You don't know what this means to me...
|Barry: Your hand..it's cut and it's not healing...(Barry
|holds Lucia's hand)
|Lucia: You're right! And my ears aren't ringing anymore!
|Barry: That means...
|Lucia: I've lost my power! I'm normal!
|Leon: Hey guy's I'm getting through to headquarters.(scene
|switch to the 3 people)
|Leon: HQ, this is Leon, mission accomplished.(scene switch
|to Leon contacting HQ)
|We're heading home.(Scene switch to Leon's neck, with green
|blood!)
|...?
|(GAME OVER, credit roll)
----------------------------------------------------------------
********************************************************************************
================================================================================
- S E C R E T -
================================================================================
********************************************************************************
(99 ammo tricks)
- You have to be in the Engine Room moment before the BOW
fight(12 save point)to do this trick. Purposely die
during the BOW, and when you respawn, take the HG bullets
at the Engine. If you want, you can also go to these area
for ammo for other weapons, but there's zombie along the
way. Repeat this as many times as you want until you had
stock up the ammo.
- Power Control Room(Grenade Rounds)
- Boiler Room(RL Launcher)
- 1st Class Cabin, 3rd room, lower(Gas Launcher Round)
********************************************************************************
================================================================================
- F R E Q U E N T L Y A S K E D Q U E S T I O N S -
================================================================================
********************************************************************************
Q:How do I escape the battle?
A:To escape a battle, press START once. You will see that
the targeting bar had changed the colour to yellow bar and
red target spot. Now you must "hit" the red target spot.
If you manage to hit it, the moving target will stop,
otherwise it will continue to move on the bar. After the
getting the hit, press START again to escape the battle.
Beware that once you try to escape, you cannot resume the
battle. Also, zombie will tend to try harder to hit you
when you try to escape.
--------------------------------------------------------------------------------
Q:I killed a zombie. But it does not disappear when I
returned to game mode. Instead it is still there lying on
the ground. What happened?
A:In this case, there are 2 possibilities. Either the zombie
hold a item(key item, ammunition or herbs), or that the
zombie is not dead yet. To see which, get near it and if a
Green Exclamation mark icon appear, it means he/she got a
item. If instead, it crawl towards you, it means it is still
alive(and still can attack you).
--------------------------------------------------------------------------------
Q:I cannot escape from the B.O.W during the game mode!
In fact, I cannot move at all!
A:That's how the game work, friend. That's why I always tell
you, prepare yourself before entering the door, watch the cut
scene, wait for the B.O.W to come and "struggle" with you,
then you fight with him.
--------------------------------------------------------------------------------
Q:You said that you cannot move away from the B.O.W during
the game mode. Well I can! Am I wrong or are you wrong?
A:Well, there's some exceptions where you can move in game
mode with the B.O.W. Example of such are in you first fight
against the Parasite B.O.W, on the 2F Deck and in the
Submarine.
--------------------------------------------------------------------------------
Q:I see a Red Exclamation mark icon, but there's nothing,
no zombie. What's wrong?
A:Well, probably they are hidden in shadow. Walk around to
lure them out.
--------------------------------------------------------------------------------
Q:It seems that I can't aim far in game mode, despite
Lucia/Leon is equipped with a long range weapon!
A:There's only one solution to this. Barry is equipped with
a knife(which cannot aim longer than grabbing range).
It doesn't matter what weapon Lucia or Leon is equipped. As
Barry is the leader here, only his weapon judge the distance
he can aim in game mode(unless you are play as Leon of
cause. Leon is the second leader here).
--------------------------------------------------------------------------------
Q: Heard that the B.O.W bleed green blood. When I get to Level
1F cargo area, there's green liquid on the ground! Are they
the blood of the B.O.W? Will I get infected if I walk over the
green liquid?
A:Nope, they doesn't inflict poison to you if you walk over it.
They are just there for decoration(see the barrel containers?)
These containers spill the green liquid). BTW, they are not
B.O.W blood.
--------------------------------------------------------------------------------
Q: Is that possible to complete the game with KNIFE only?
A:That's TOTALLY impossible in this game. It is not a matter
of too difficult or whatever...due to the fact that You MUST
use a long range gun to kill the B.O.W. However, you CAN use
knife to kill through all the zombies in the game. Unless
this is proven, there's no way to knife-complete it.
(you can try to use a knife to kill the B.O.W. But all you
get is this: B.O.W get to grabbing range, you slashes him
with knife, he punches you. B.O.W retreat few steps, knife
USELESS. He come near you again, and that fight restart.)
--------------------------------------------------------------------------------
Q: What's the deal with the 99 ammo cheats?
A: Yah call it a cheat or a glitch, but if you die during
the 2nd BOW fight and you "continue" after you die, your
inventory items remains the same as before but the items
like the HG bullets at the engine near the middle stairs,
or the grenade rounds are there. So you can always die,
then go and take the ammo to stock up your ammo. Heck, if
you want, you can even go to the Boiler Room upstairs for
RL ammo too!(I tried that, it works!) Or, even go as far
as to travel to other places for GG rounds and SG shells
too, so getting up ammo for every weapons to 99 is possible
in this game.
There is one down side to it if you do this, that is, if
your live is deduced by the zombie on your way to get other
ammo, when you fight against the BOW and die, your live is
still the same as after you fought the zombie. For example,
if you get to point A for gas rounds and the zombies along
the way deduced your live to 1/3 when you reach the
destination for the ammo, then go back to the Engine Room,
fought the BOW, respawn, you life is still 1/3. Granted if
this continue, you will have used up a lot of herbs by the
time you have fully stock up all your weapons. Of cause, you
can solve it by again, taking the herbs along the way you go
and take the ammo for other gun. But again, it is dangerous
and time consuming. So, don't be greedy and just take the
ammo near the BOW fight, like the HG ammo on the Engine,
the GG rounds in the power control room and if you want,
the RL missiles on the boiler room too.
--------------------------------------------------------------------------------
Q: Where are the ammo for the Gas Launcher?
A: There are only 2 places which hold the Gas Launcher Rounds.
1)The "locked" room in 1st Class Cabin.
2)Submarine Bridge
You can use the 99 ammo cheats for this gun too, if you want
--------------------------------------------------------------------------------
Q: You have a pic of the boxart for this game?
A: The link for the boxart is
http://www.virgininteractive.co.uk/content/game/packshots/resgaidengbc.jpg (Europe)
http://images.capcom.com/games/re_gaiden/box_img_pre.jpg (US)
--------------------------------------------------------------------------------
Q: Is the Leon at the ending the real Leon or the BOW?
A: The biggest mystery of the game, at the ending Leon is
shown bleeding green blood. These will be all the explanations
I can think of.
-"It is Leon with BOW parasite in him"
Impossible, as you'll have known if Leon is the host and that
the BOW parasite had get to him, he'll still bleed red blood
(example Lucia)
-"It is BOW mutated into Leon"
The most probability to this argument, it is BOW disguised into
Leon.
-"It is just a green blood stain on Leon"
Almost impossible. How do you explain the line which to me and
everyone, a cut? Also, the blood seems to be coming out from
the neck, not a stain to me.
********************************************************************************
================================================================================
- G A M E S H A R K C O D E S -
================================================================================
********************************************************************************
(contributed by Colin Yates and Foxdude333)
Inf Health(Lucia)
9178BAC3
Inf Health(Barry)
9178BBC3
Poison Health(Leon)
9178BCC3
Poison Health(Lucia)
9178BDC3
Poison Health(Barry)
9178BEC3
Inf Ammo Pistol
910FC1C3
Inf Ammo Shotgun
910FC2C3
Inf Ammo Assault-Rifle
9120C3C3
Inf Ammo Grenade Launcher
9120C4C3
Inf Ammo Rocket Launcher
9120C5C3
Inf Ammo Gas Launcher
9120C6C3
They are for EU version. Since the game ain't out in
other areas yet(as of this writing), I can't confirm whether
they will work for US and JP version, or not.
********************************************************************************
================================================================================
- R E V I E W -
================================================================================
********************************************************************************
--------------------------------------------------------------------------------
(a)Features
--------------------------------------------------------------------------------
- Two excellent modes of play, the top down "exploration mode"
and the all new, first person "wide-screen" combat view.
- 100+ rooms over 4 decks and 1 submarine in 10 location
styles
- 100+ objects to collect and use.
- Large selection of enemies
- 7 different types of weaponry, and three different types of
armour.
(Virgin Interactive)
- 2 modes: top down exploration & first person combat mode
- 2 modes: top down exploration & first person combat mode
- 100 rooms: 4 decks and 1 submarine in 11 amazing locations
- More than 100 objects, weapons and armor to collect and use
- Intelligent enemies detect you using sight and field of view
- Play as one of 3 characters to fend off hordes of mutant zombies
- Playable on GameBoy(tm) Color and Game Boy Advance(tm) System.
(Capcom)
--------------------------------------------------------------------------------
(b)Scores
--------------------------------------------------------------------------------
CONTROL: 7.5/10
4 buttons only, should not have difficulty for you to
remember the control huh? Good control for Game Boy Colour,
excellent control if you're playing it on Game Boy Advance
instead! RE vet might take a little time to adjust to this
new control scheme, but RE newbies will take even more time.
STORYLINE: 6/10
Lame story, Leon on a cruiser-liner? It will be better off
if he's stuck in a school or something. As the story
progress, it become a little better, with the involvement of
the Umbrella team. You don't expect them to appear when you
read the plot at the beginning of this FAQ, right? Well this
is just a side-story game anyway. And hey, there's something
surprising and shocking in the ending.(Which might play a
major part in future RE games. who knows, maybe on RE4!Now
I can imagine in a few years time, those RE vets who did not
played RE: Gaiden start posting topics like "when did Leon
died?" "How did Leon become a monster?" etc) The plot go
insane at one point. B.O.W able to mimic anyone by its skin?
How ridiculous can that be? I learned one lesson, never judge
a game by a plot.
MUSIC: 5/10
5 is an AVERAGE SCORE. The music is neither good nor bad.
REPLAY VALUE: 5/10
What?! No secrets unlocked after you beat the game?! Yah no
secret, unlike past RE. This makes me think that they're
rushing the game. I was hoping for a secret "Magnum" or
"Tofu" character or something. (Imagine Tofu in 2D!)
GAME ELEMENT: 6.5/10
Some good and bad points. Infinite ammo-capacity is a little
unrealistic, but its convenient this way. No herb-mixing,
which is IMO, disappointing. Even the classic "Item Box" is
not in! But then, we had what we though we will not see, the
"armour features", which was suppose to be in RE2 originally.
But hey, lack of creatures variety. I can forgive them for not
including Hunter, but no licker too?! No crow? I was for one
point, expecting the Neptune to make a return(the shark in RE1.
RE: Gaiden took place on a cruiser-line, surrounded by sea, home
of the shark) The 1st-person combat view is innovative IMO, but
the escape feature sucks.
OVERALL: 6/10
Average score.
--------------------------------------------------------------------------------
(c)Conclusion
--------------------------------------------------------------------------------
So is this game worth purchasing? Its hard to say, you prefer
the old RE type elements, or the new RE elements?
Well this game talks about what happened to some of the RE
cast, and there are some might-be-spoiler-for future games.
If you like the puzzle solving, then get ready to get
disappointed. There're a lot of puzzle, but mostly are very
easy. The difficult part is the find the items. If you're the
impatient type, you might want to pass this game. But there,
I like the selection of the range of weapons. Gas Launcher!
But then, I hope you'll view it as an GAME BOY COLOUR GAME.
This is not RE2, or RE3. This is a GBC game. Yes, portable.
Don't expect much.
If you're a RE hardcore fans, buy it immediately.
If you're a RE vet, its worth a buy. There are some scenes
which might bring you fond memories.
If you're a RE newbie, its worth a rent.
If you're a impatient newbie, then no, don't buy it. Most of
the time have you killing zombies.
********************************************************************************
================================================================================
- R E G A M E S -
================================================================================
********************************************************************************
If you like this game, then I recommend you to play the other
games of the RE series as well. Here're the other RE games
you will be interested of, past and future games.
=================
[RESIDENT EVIL 1]
=================
Resident Evil
-------------
Platform: PS,PC,Saturn
Year Released: 1996
Resident Evil: Director Cut
---------------------------
Platform: PS
Year Released: 1997
Resident Evil: Director's Cut Dual Shock Edition
------------------------------------------------
Platform: PS
Year Released: 1998
Resident Evil: Rebirth
----------------------
Platform: GC
Year Released: 2002
=================
[RESIDENT EVIL 1]
=================
=================
[RESIDENT EVIL 2]
=================
Resident Evil 2
---------------
Platform: PS, N64, GC(Not Released Yet)
Year Released: 1998,1999,2002
Resident Evil 2: Dual Shock Edition
-----------------------------------
Platform: PS
Year Released: 1998
Resident Evil 2: Value Plus
---------------------------
Platform: DC
Year Released: 1999
Resident Evil 2: Platinum
-------------------------
Platform: PC
Year Released: 2000
Resident Evil 2 (handheld)
--------------------------
Platform: Game.com
Year Released: 2000
=================
[RESIDENT EVIL 2]
=================
=================
[RESIDENT EVIL 3]
=================
Resident Evil 3: Nemesis
------------------------
Platform: PS,DC,PC,GC(Not Released Yet)
Year Released: 1999,2000,2000,2002
=================
[RESIDENT EVIL 3]
=================
=========================
[RESIDENT EVIL: SURVIVOR]
=========================
Resident Evil: Survivor
-----------------------
Platform: PS
Year Released: 2000
=========================
[RESIDENT EVIL: SURVIVOR]
=========================
===========================
[RESIDENT EVIL: SURVIVOR 2]
===========================
Resident Evil: Survivor 2
-------------------------
Platform: PS2
Year Released: 2001,2002
===========================
[RESIDENT EVIL: SURVIVOR 2]
===========================
==============================
[RESIDENT EVIL CODE: VERONICA]
==============================
Resident Evil Code: Veronica
----------------------------
Platform: DC
Year Released: 2000
Resident Evil Code: Veronica Complete Edition
---------------------------------------------
Platform: DC,PS2,GC
Year Released: 2001,2001,2002
==============================
[RESIDENT EVIL CODE: VERONICA]
==============================
=======================
[RESIDENT EVIL: GAIDEN]
=======================
Resident Evil: Gaiden
---------------------
Platform: GBC/GBA
Year Released: 2001,2002
=======================
[RESIDENT EVIL: GAIDEN]
=======================
=================
[RESIDENT EVIL 0](Not Released Yet)
=================
Resident Evil 0
---------------
Platform: GC
Year Released: 2002
=================
[RESIDENT EVIL 0](Not Released Yet)
=================
=================
[RESIDENT EVIL 4](Not Released Yet)
=================
Resident Evil 4
---------------
Platform: GC
Year Released: 2002
=================
[RESIDENT EVIL 0](Not Released Yet)
=================
=======================
[RESIDENT EVIL: ONLINE](Not Released Yet)
=======================
Resident Evil: Online
---------------------
Platform: PS2
Year Released: (TBA)
=======================
[RESIDENT EVIL: ONLINE](Not Released Yet)
=======================
********************************************************************************
================================================================================
- C O N T A C T IN G M E -
================================================================================
********************************************************************************
If you have any game questions, better strategy, more tips,
or if you found any grammatical, spelling or even game play
errors in this FAQ, please drop me an email and inform me.
Also, if you know something which I don't know, please let
me know too.
This applied to those who want to suggest idea, criticism
and comments or just want to voice your opinion(on my weapon
rating or whatever).
If there's anything you want me to add, inform me too. Note
that I might not reply to all emails. Of cause, credits will
be given if you contribute something to this FAQ.
Here are the ways to contact me
by Email: hongchew85@yahoo.com
by ICQ :82035182
by MSN: hongchew85@yahoo.com
by Forum: gamefaqs.com Resident Evil: Gaiden forum, or at
http://www.umbrella-inc.com
********************************************************************************
================================================================================
- H E L P -
================================================================================
********************************************************************************
Consider that I am not a expert, thus I need helps and tips
from the many experts out there, in order to improve this
FAQ. If you can contribute or wish to offer anything etc,
please, by all means, help me! Of cause, you will be
credited. You know, to save time on completing this FAQ
(and due to my laziness of cause...ops!). Of cause,
your opinion is welcome too(be it on my weapon rating,
or whatever)
********************************************************************************
================================================================================
- G A M E C R E D I T S -
================================================================================
********************************************************************************
Note that this is the credit which rolls after you ended the
game. They are the people who are responsible for creating this
game.
_________________________________________________________________
CAPCOM CREDITS
ADVISOR
SHINJI MIKAMI
SCENARIO AND PLANNING
HIROKI KATO
M4 LTD CREDITS
GAME ENGINE PROGRAMMER
James Cox
LEAD PROGRAMMER
Kieron Wheeler
SUPPORT PROGRAMMER
Odin Phillips
LEAD ARTIST
Stefan Barnett
BACKGROUND ARTIST
Bruce Silverstone
PRESENTATION ARTIST
Mark Brown
ARTIST
Elliot Curtis
MUSICIAN
Shahid Ahmad
GAME DESIGNER
Tim Hull
EXECUTIVE PRODUCERS
Tim Hull
James Cox
WITH THANKS TO
Marvin Hill
VIRGIN INTERACTIVE CREDITS
PRODUCER
Sarah Thompson
HEAD OF QA
Steve Frazer
LEAD TESTER
Rob Marsh
TESTER
John Sylvester
Roy Gay
MARKETING
Allison Grant
PR MANAGER
Jon Brooke
PRODUCT MANAGER
Barney York
LOCALISATION MANAGER
Harald Simon
LOCALISATION
FRENCH LOCALISATION
Around the Word
GERMAN LOCALISATION
Effective Media
ITALIAN LOCALISATION
Project Synthesis
SPANISH LOCALISATION
Pink Noise
SPECIAL THANKS
Shinsaku Ohara
Tetsuro Oyama
Ken Tanaka
THANK YOU FOR PLAYING
********************************************************************************
================================================================================
- C R E D I T A N D L E G A L T E R M -
================================================================================
********************************************************************************
Credits
-------
-Me, for typing up this whole FAQ. Please don't rip it!
Its me hard work!
-You, for reading this FAQ and supporting me! Thanks!
But if you are trying to rip things off from here, then
get lost!
-gamefaqs.com and CjayC, for publishing my work
(http://www.gamefaqs.com)
-all the guys at UI.com.
(I am 1OfAkind a.k.a. roadogg, in case you don't know who I'm)
(http://www.umbrella-inc.com)
-Of cause, the people who goes to the Resident Evil forums
in http://www.gamefaqs.com
(http://www.gamefaqs.com)
-Nintendo, for producing GBA and GBC!
(http://www.nintendo.com)
-Capcom, for bring this game to GBC
(http://www.capcom.com)
-M4 Ltd, for the development of this game
(http://www.m4.co.uk)
-Virgin Interactive, for publishing it
(http://www.vie.co.uk)
-Nakian, thanks for the location for the Gas Launcher!
-Andrew Arrorsmith, for the location of the Heavy armour.
-"Colin Yates", for the Gameshark codes.
-"Foxdude333", for the infinite Health Gameshark codes
(for Lucia)
-Carsten Weissenberg, for hosting my FAQ at his website
(http://www.cheats.de)
----------
Legal Term
----------
This FAQ is for private and personal use.
No permission is granted to reprint this FAQ in a
for-profit magazine or publication without my prior consent.
Translating this walkthrough to another language does not
automatically make this walkthrough yours.
Please do NOT use this FAQ on your website, magazine,
walkthrough or anything without asking me for permission
first. Nor is it granted for this document to be used as
any type of "source material" for-profit magazines to use
in any way, be it basing their own articles from, reading
prior to get ideas, or outright copying. I also forbid this
or any of my walkthroughs to be used as, or turned into
issues or mailings for RPG or other newsletters, be they
free or for profit. In no way do I wish this FAQ to be
cut up into sections or altered in any way.
Nor do I wish for import game dealers to use this or any of
my works to sway people into buying the game from them. It
is to remain in its original state and in one piece if used
on websites. Permission is not granted for anyone to "edit",
, "modify", "update" any of my work, or add things to an
already existing walkthrough. That should cover just about
everything.
Should any parts of this guide are resemblance of any
other guide, FAQs, or others, it is purely coincidence and
I will not held any responsibility to anyone.
Also, please don't ask download the ROM of this game and
emulator. OK you can, as long as you delete it within
24 hours, or if you buy the game.
Remember, it is illegal to ask for ROM.
The only web sites permitted to use this FAQ are:
www.gamefaqs.com
www.neoseeker.com
www.cheats.de
Resident Evil 3:Nemesis, Resident Evil, Resident Evil
2, Resident Evil Gaiden and all its characters,
story, logos and everything, are trademarks of
Capcom, Inc. Copyright 2001,2002
Capcom. All Rights Reserved.
This FAQ is copyright (c) 2001,2002
all rights reserved

